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Infinity/N4 Tactics/Morat Aggression Force
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==Building Your Army== *'''Pick your Lieutenant:''' Honestly, Veteran means you don't care as much (if at all) about loss of lieutenant. The real question is whether you want to kill with your lieutenant (thus, the Suryat or Sogarat); or if you want other troops to use the lieutenant order (Suryat again, Vanguard, or Kornak. The former two pair well with NCO profiles). In the case of Kornak you might skip NCO entirely. No matter what, you should strongly consider using your Lieutenant's order for something, as you sacrifice very little for revealing them. *'''Stealth or Rage?:''' Daturazi are good. You're likely taking them. If you're not taking them, consider why (and consider Zerats for those situations why not - or mix them both). Heavily assess your warband (and skirmisher) options, as they're going to be what gives you mobility under cover of smoke. *'''Smash with Skill:''' Morats is an unsubtle army. You hit hard, do not care about armor, are hard to template, and have some of the best direct-aggression profiles in the game. This isn't the army for clever play or mind games. The saying 'they can't press buttons if you shoot off their fingers' applies here, but it's less 'shooting fingers' and more 'amputating their arms at the shoulder'. That being said, don't be too reckless. There's nothing you can't kill, but you still shouldn't leave your expensive troops out to die in reactive turn. Make sure you maximize your smashing force, it's the best tool you have. *'''Full Monkey or Honorary Simians?''': Dr. Worm and the assorted remotes are valuable in certain situations, but they're still affected by Loss of Lieutenant if the rest of your army isn't. For some reason, Doctoring School didn't cover what to do when your freshly-promoted commanding officer dies every ten seconds. If you plan around recklessly using your Lieutenant, don't take too many remotes, as you'll lose those orders to LoL. *'''Paramedic. No, really:''' Thanks to N4's Paramedic buff, Morats throw a minimum of PH12 on paramedic checks, often times more. At PH13, it's basically the same as a standard doctor in other armies. At PH14, it rivals Dr. Worm. Do not be afraid to Paramedic your own troops, this is one advantage of paying so much for high PH. Also, remember it can be used at range. ===Tactics=== *'''Smash Fingers:''' You have okay specialist options, but better killing tools. Spontaneous limb amputation is a common phenomena in non-Morat armies, which means less pressure on your specialists to do their jobs. *'''Use your Lieutenant:''' Your lieutenants are the best at murder, they get a free order and zero downside to using it. *'''Remember Veteran:''' Some armies rely on their enemies respecting E/M or Jammers for defense. Those armies aren't prepared for a gorilla to stroll up mid field and pull their arms off, blinky lights be damned. *'''Play the Objective:''' Don't get too carried away smashing fingers and exploding targets. It's extremely easy to put a foe into retreat or spend too much time laying waste to the enemy's orders. Make sure to protect your specialists, [[Category:Infinity]] [[Category:Infinity Tactics|Infinity Tactics]] [[Category:Infinity Tactics|Infinity N4 Tactics]] [[Category:Infinity N4 Tactics|Morat Aggression Force]] [[Category: Infinity Tactics|Morat Aggression Force]]
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