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==Nightmare:Cosmic Horror== ===The Entity=== The Beast of Insanity, the Silent Static, the Weeping Wound, the Gray Maw. Whatever it is called, Megalodonians of every generation fear it, treading the subject with caution and in more superstitious cities, the subject of great taboo. The cosmic horror descended out of nowhere and blanketed the then quiet world in darkest night. It bled gray static into reality through windows of inking blackness and everywhere the static fell, reality broke apart at its seams. The landscape twisted in corkscrew agony, the tainted life screamed with malice and hate as their forms became stretched and bloated as an unseen hand sculpted them in cruel sadistic irony. And all the while the being curls its facsimile mouths into non-Euclidean grins so wide, cracking the sky open, gnashing jagged teeth of ashen lightning, slobbering down endless rain devoid of all color, that needle the quaking rolling ground blistering with beige flesh and tumors. Laughing out boiling gray static as its tendrils suffocate the world in its clutches, inhaling life and exhaling dust. ===Imprisoned=== Today, the Cosmic rests immobile at the deepest depths of Mount Megalodon, where no light and no life can reach. The runes spiraling from the base of the sacred mountain twist and warp around space and time itself as reality aches to contain a being that reject it so profanely. The fundamental forces of the multiverse torture in rippling flagellation attempting to quantify the entity, forming chains that impale and anchor it to a spatial proximity. The entity is cloaked in utter darkness; three orifices lay open beaming upward as though gazing at a starry night. Its mouth like orifice glitching in irregular motions gibbering eldritch nonsense, reciting the non-existent constellations and spewing maddening rhetoric that seems to reverberate and echo in the night terrors of Megalodonia's dreaming inhabitants. Two oval windows of gray static twitch back and forth narrowing its vision to each imaginary star, like a child lying in bed, biding its time in eternal sleeplessness. ===Malice=== The Cosmic Horror is the source of all malicious magic in Megalodonia, despite the valiant efforts of hundreds of generations of muscle wizards devoting their entire lives to keeping the being imprisoned, breaches in the runic leyline barriers persist and its vile miasma leaks out in the world in slow poisoning drips. ===Nightmare and Shadow Spirits=== The legacy of the Cosmic Horror, the spirits of Megalodonians corrupted by its malice become nightmares and shadowy spirits that lurk in the long forgotten twisted ruins and dungeons of Megalodonia's past. They are sickly humanoid caricatures moving in an erratic flickering non-euclidean stagger. Their limbs are spindly and spidery, with gaping irregular orifices pouring out gray static, breaking and merging spatial dimensions into impossible geometries as the very fabric of reality bleeds, bellowing tears of static haze in their passing. Every twitching step leaving behind dark puddles of screaming and oozing mouths of gibbering despair, siphoning life, sanity and colour from their helpless victims with but a touch. The victim's skin boiling off into gray static and tendrils of living black ink. The amalgamations of gray static living tendrils and shadows of the deceased, merge and burst to unlife, bolstering their eldritch ranks. Their near constant screeching and scratching static howls can be heard in the ever-shifting mazes of long bleached hazy white corridors, faded outlines of old hospital interiors with a dreamlike nightmarish quality, with the stench of sterility and rubbing alcohol heralding their presence, appearing everywhere and nowhere. ===Dungeons=== In the darkest most hallow corridor mazes of these forsaken places, lie powerful treasures of Megalodonia's past, proto-runic characters that are ancestors to even the oldest runes inscribed on the sacred mountain, containing insurmountable primal magic. Archaic weapons and armor infused by millenia of cosmic horror's essence, can rend reality apart with a single swing, and absorb energy and the most violent of magical and technological blows as though they never hit, or blink the fired munitions and offensive magic out of existence as reality conforms to a different quantum uncertainty. And last but not least, lost scriptures of The Path and complete historical documents much sought after by lorekeepers and scholars, detailing forgotten muscle magic techniques or even the instructions and rituals that went into the creation of Mount Megalodon itself.
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