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===Characters=== *'''Archon:''' The big cheese comes stock with a Shadowfield for a 2++ save that can't be re-rolled and thus breaks once failed - sadly, you don't have any backup saves beyond your 4+ armour. As a leader, he lets an attached squad of Kabalites or his court re-roll 1s to wound, but empowering his gang lets them re-roll all wounds. A bit useful for most splinter weapons, but empowering will help the reliability of your blasters and dark lances. On top of that, he has a single-use ability to force a stratagem the enemy uses to cost 1 more CP for the rest of the game. **The reliance of {{W40kKeyword|Anti-Infantry 3+}} extends to his own weapons as well. The Huskblade has a nice AP and damage, but its strength makes it useless on anything outside of infantry, as is the splinter pistol. If you want a blast pistol, you'd best hope that you'll find someone close enough to use and not worry about either tanks laughing it off someone bumrushing after that. *'''Beastmaster:''' [[Derp|Not in a Wych Cult this edition]]. You shouldn't really use him as much more than a kamikaze unit anyways, since they can't give any buffs and are stuck to a permanent set of monsters with near-identical stats who can re-roll 1s to hit when charging. The Razorwings have laughable power but throw out tons of attacks with ''[Sustained Hits 1]''. The Khymerae, while weaker at W2, has more impressive S5 attacks with ''[Lethal Hits]''. The Clawed Fiend is your only powerhouse, though only with some extra wounds and ''[Devastating Wounds]'' on their attacks to denote that. *'''Haemonculus:''' *'''Succubus:''' Sadly a victim of the weapon downsizing, meaning those S3 AP-2 ''[Anti-Infantry]'' attacks are all you'll get in terms of melee. She can give an attached squad of Wyches ''[Sustained Hits 1]'' in melee to guarantee as many hits as you can. On top of that, empowering the Succubus gives her squad ''Fights First'' for the turn. ====Epic Heroes==== *'''[[Drazhar]]:''' *'''[[Lelith Hesperax]]:''' A souped-up Succubus who shares a permanent ''Fights First'' with her squad of Wyches and +1 to the Strength and AP of their weapons. While not giving you as many hits, she does give you consistently stronger Wyches who benefit from not using drugs. The only major downside she has is a lack of any guns. * Her weapons prove to be every bit as deadly, a barrage of attacks at S3 AP-2 with ''[Anti-Infantry 2+]'' and ''[Sustained Hits 2]'' so you can effectively drown enemies with some critical hits. You can make this rain of dice pour even harder once per game by adding even more attacks and giving a 3++ save for the Fight phase. *'''[[Urien Rakarth]]:'''
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