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== Blue Chip Units == <b>The Art of Space Homo Elf Unit Synergy</b> Somebody check my fucking math <b>Dire Avenger Vehicle Upgrade (Ballerina Bus) </b> 5 Avengers in a Falcon to make it scoring, plus a delicious holo-field. (the so-called DAVU Falcon). 210 clams. Alternatively, 10 Avengers with the Exarch carrying a second rifle and Bladestorm, mounted in a Wave serpent with twin cannons on top. Jump out, shoot 32 fucking times (add Farseer with doom and guide for real ass kicking), shoot from the serpent, prance off. Can't take a holofield. 252 points. <b>The Camping Faggots </b> 5 Pathfinders, plus 5 Scorpions, with the Exarch carrying the Scorpion's Claw and Shadowstrike (infiltrate). Even as tiny squads, these can squat on objectives or just get in the way from the start. Add more guys to taste. 247 points. <b>Seer Council of Assholes</b> 1 Farseer (Stones, Fortune, Doom, Jetbike) + Warlock A (Spear, Jetbike, Destructor) + Warlock B (Spear, Jetbike, Enhance) + Warlock C (Spear, Jetbike, Embolden). Cast your spells, and this unit rerolls invulnerable armor saves, rerolls wounds, fights at +1 to I and WS, rerolls leadership tests, crushes vehicles at up to 12" and can move after shooting. 327 shekels plus 45 for each extra bike warlock. We suggest extra warlocks are taken stock for various reasons. <b>Wraithguard Troops Choice</b> 10 Wraithguard and a Warlock (Spiritseer, Singing Spear, Embolden). As discussed previously, these guys will draw aggro from every county and melt anything that gets too close. 389 points. If you're really feeling this vibe, have your Farseer come along with this unit and cast Fortune. Note that due to majority toughness rules, even the warlock and any IC will effectively be T6 for wounding purposes (not for ID, though) as long as wraithguards outnumber all other models. Edit: Wraithguard are fucking fearless, embolden gives them a leadership reroll. Why would you do that? Give them Conceal for a 5+ cover save, with rerolls it's more like a 4+. Walk these guys up the table and they will shrug off everything up to and including Demolishers, Meltas, and everything else. <i>They will not die.</i> They may make your opponent ragequit though. <b>Godzilla, Gamera, and Mechagodzilla</b> Avatar with 2 Wraithlords (Brightlance, Scatter, 2 Flamers each). When you get tired of shadowboxing and cartwheeling around, consider the heavy metal approach. These guys will lumber around the table doing wrestling moves and farting lasers until the enemy hammers them to death. I realize not everyone is into shooting Brightlances at Ballistic Skill 4 the way I am, that's cool. Don't skip out on one of the Eldar Army's only flamer mounts. Bear in mind that these guys aren't really a 'unit' and are free to run in all directions, fire at different stuff, and so forth. 455 points of pants-shitting fun. Edit: if Forgeworld material is allowed, add in a Wraithseer for even more mecha ass-kicking. This allows for Avatar/Wraithseer/3 Wraithlords, for a total of 5 mean MCs. <b>Tropic Thunder</b> 5 Harlequins (one Shadow Seer, one Death Jester) plus Maugan Ra. The deal is that Maugan Ra either shoots his S6 Pinning Rending gun five times at 36" or four times ignoring cover and re-rolling wounds, and the DJ shoots his S6 A3 Pinning gun three times at 24", but the Shadow Seer's power will limit the range of incoming fire to around 14" on average and only 24" maximum. This unit is also Fleet and brawls like Genestealers. 325 chips. BTW, Maugan Ra is Tugg Speedman, and the Death Jester is Kirk Lazarus. Never go full retard. <b>Smoke Tanks Like Chunks Of Meth</b> 10 Fire Dragons (Exarch w/ Firepike, Crack Shot), Fuegan the Burning Lance, an Autarch (Fusion gun, mandiblasters, gay power weapon), all riding a Wave Serpent with twin scatters and the shuriken cannon upgrade. This is all the napalm you need to turn tanks, dreads, terminators and carnifexes into little Cambodian villager girls. Remember you can allocate wounds to Fuegan pretty fearlessly with his FNP roll and 2+ armor save :3 :3 :3 615 points. Okay, fine, you don't want to blow that many pesos and both HQ slots in one unit. I understand. If you leave Fuegan out, remember to give the Exarch Tank Hunters to compensate - if for some reason you don't think 10 melta shots can't get the job done. [[Category: Warhammer Tactics/Old]] {{Warhammer_40k_Tactics}}
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