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==Building Your Army== ===Painting=== *'''Dry Brushing''' - The only technique you will need to use to paint any sized Necron force. *'''Dip''' - An alternative to Dry Brushing. Spray everything chrome or a shiny metallic color. Then dip all the models in a brown wash. [[Blam]], done. After assembling, you have any sized Necron force done in 30 minutes. Put some green as an added bonus. *'''Alternatively''' - The fact that Necrons are so commonly speed painted does not mean that's your only choice. Don't feel you have to paint them up as T-100 exoskeletons to be doing it right. ===Buying & Collecting=== The best and easiest way to start is the Battleforce + Catacomb Command Barge combo. This nets you everything you need to play a decent match at 705-955 points depending on how you set up your vehicles and Overlord. The trick is that the Command Barge comes with what amounts to a free HQ character in the included Overlord. That Command Barge alone is one of the best deals out there in the entire Games Workshop lineup. Otheriwse you can just start like with any other army; an HQ, 2 Troops choices, 1 vehicle, and a Fast Attack / Elite choice. '''HQ Choices:''' Your best bet will be a generic Overlord. One of these guys decked out in the right wargear, riding a Command Barge, is probably the most popular HQ selection. Anrakyr, Trazyn, and Nemesor Zahndrekh are all somewhat decent HQ choices, given the right circumstances. Vargard Obyron, Szeras, Orikan, and the Destroyer Lord, not so much (they're more along the lines of support HQ choices). Keep in mind that Necron HQ and the Royal Courts they can unlock are incredibly good at buffing your army. Whether it be Anrakyr's Pyrrhian Eternals, Szeras' upgrades, or the Overlord's Phaeron ability, each HQ is tailored for both specific tactics or general enhancement. (Don't start out with Imotekh though. Sure deep striking Flayed Ones may seem nice, but the Stormlord's abilities are grossly overrated.) '''Troop Choices:''' Warriors are dependable and you can have many of them. Problem is, your opponent will most likely charge them as she/he/it will know Warriors die when assaulted. Many will argue that Warriors is the way to go, while others praise the Immortals more. Truth of the matter is, you need both. Your Warriors should be your objective holders or mid line support, while your Immortals should be at the forefront capturing contested objectives or taking the fight to the enemy (better done with Anrakyr's upgrades.) Use both Troops choices. '''Elite choices:''' Most of these are on the lower end of mediocre, but there are a few exceptions and niche uses for them. Deathmarks are your best bet to start out with, since they're good at taking out MCs/heavy infantry that the rest of our army has problems with. Pair with Harbingers of Despair for silly amounts of firepower. Lychguard are alright in larger games when you have a combat Overlord who needs an escort (Trazyn, Obyron, and Anrakyr are good for this) and as tempting as the Warscythes are, the Sword and Shield is usually the better call. Triarch Praetorians are terrible, and you should avoid them. Ditto for Flayed Ones. C'tan also suck, but are fluffy and can be entertaining if you want to try out a Tremor-Crons list. The Triarch Stalker is a model you'll either love or hate. It's twin-linking is useful, but only you can decide if it's worth the points. '''Heavy Support choices:''' Monolith is tough, but not recommended for low point games. They cost a lot but can do a lot, too. If you absolutely need it, take only 1 (for now). Spyders are decent in close combat, but they're best served in a support capacity. Good for both repairing your vehicles and spawning more Scarabs. Doomsday Arks are powerful, but fickle. Doom Scythes have the strongest weapon the Necrons have at their disposal, but are also the biggest target. If you absolutely have to take it, take two. The Annihilation Barge is one of the best units in the codex. Spam them, if you can. '''Fast attack choices:''' Arguably the best section in the codex. Scarabs are excellent at destroying vehicles, and they will come for free basically with your Warriors (if you have Spyders in your army, go crazy with Scarabs). Wraiths are realistically the best combat unit Necrons have. Take them if you have the points, or if you want a threatening counter-assault or deep-strike melee threat. <strike>Tomb Blades</strike> and Destroyers are great, too (sorry Tomb Blades, it's just too expensive to make you good). It's hard to know what to take and what to leave from this section. Unless you're going with scarabs and <strike>spiders</strike> spyders, pick your Fast Attack slots to cover and complement your other choices, not the other way around. '''Transports:''' Catacomb Command Barge is considered one of the greatest vehicles in the game. No exaggeration. If you've got an HQ with a Warscythe, get him on one of these. You will not be sorry. Ghost Arks are great, but are for Warriors and Characters only. Keep in mind they can only fit 10 models inside, too. They're nice support if you're fielding lots of Warriors. The Night Scythe is for everything else. Move them flat out 3 feet into the enemy and unleash 10 Immortals with a barrage of fire. *'''UPDATE:''' The new Necron Battleforce is now available. It brings 5 Immortals or Deathmarks, 20 Warriors, 5 Canoptek Scarab bases, and a Ghost Ark or a Doomsday Ark. This is a great way to start. Don't buy it from Games Workshop, though. That'll cost you <strike>105</strike> 115 dollars. Find it online for 25% off and you'll have yourself an easy effective start to your army. The Ghost Ark can only carry 10 Warriors which is half of what the battleforce brings, so either have them all on foot with the Ghost Ark floating along side to replenish fallen Warriors, split them up 10 by 10 (half in, half walking), or perhaps the best combo, 5 in and the rest walking. 5 Immortals isn't bad, but is your only source of mobile heavy firepower. Sure the Ark can be made into a Doomsday Ark, but don't. You'll lose your transport (unless you go through the pain and wonders of magnetizing... but even then, don't bring a Doomsday Ark to a low point game). 5 Scarab bases is nice, since the only way you can normally get them is through Warrior set boxes. **Grade: B+ (pro-tip: buy a Command Barge with this and you'll have a playable army that will actually be able to perform decently). It comes with an Overlord for your HQ and, when built as an Annihilation Barge, provides a good heavy support. ===Extra Elite Units=== Want to get some extra units from the bitz of your battleforce? Build the immortals and then take the pieces of the deathmarks, get some greenstuff, thin wire, and 5 lollipops, eat your candy and keep the sticks, use one as a backbone to paste the deathmark back and head, then with some green stuff sculpt the chest of the deathmark (try to use a card for the rib marks), since this is going to get covered by the deathmark's rifle it doesn't have to look perfect, just enough to look decent (alternatively you can use plasticine and then cover it with a bit of varnish for extra hardness), paste the arms and rifle, then use 2 wires to add some detail in the back of the deathmark and the lower backbone, finally with some additional green stuff make a simple whirlwind and put the deathmark over it, now you got a deathmark phasing out of hyperspace! Add bright white-blueish/greenish colours to the whirlwind or black for extra effect. If you did well this means from now on you will always get 5 elites along and 5 troops from your battleforce or immortal set box! '''(or just build the deathmarks and use the immortal guns with warrior bodies.)''' ===Building On Points=== Start out anywhere between 750 pts to 1000pts. As you get used to the army, add in a Barge or two, some Wraiths/Destroyers/Tomb Blades and so forth. The choices above are just to get you used to the shooting and assaulting potential of the army. Obviously at 750 pts you won't be able to fit 1 HQ, 2 Troops, 1 Elite, and a Heavy Support choice. So take the HQ and Troops first. Also, if you're going to take a Royal Court, make sure you know what role would best suit your units. The Court is going to support whatever strategy you form as you learn the army. Take a Necron Lord with a Warscythe, Mindshackle Scarabs and a Res Orb for your Warriors, a Harbinger of Destruction with a Solar Pulse and Gaze of Flame for your Immortals, and you should be fine for now, if possible try the tip explained at the 'Extra Elite Units' section. ===TL;DR=== Start with this. You'll thank me later: *2x Ghost Arks *1x 10 Warriors *1x 9 Warriors with Nemesor Zandrekh *1x Triarch Stalker with Twin Linked Heavy Gauss Cannon **1x 7 Immortals with Gauss Blasters **2x Tomb Blades -- or -- **2x Heavy Destroyers Comes out to be 996 points. Feel free to swap the Tomb Blades with Heavy Destroyers if you want (always take Heavy Destroyers because regular Destroyers are terrible unless you run them in huge numbers). Stick the Warrior units in the Ghost Arks. Tag stuff you don't like with the Triarch Stalker and blast them with everything else as you need to. If you swapped the Tomb Blades for Heavy Destroyers, give the Heavy Destroyers Tank Hunter and watch your opponent cry as you destroy his armour. Keep the Stalker out of range and in cover and just use it for the twin-linking it can afford you. By the way, a full unit of Warriors in a Ghost Ark broadsiding ''anything'' that has been tagged by a Stalker is downright frightening. I played a game where I got 100% hits on rapid-fire and completely annihilated a unit of [[Thunder Hammer|Thunder Cunt]] wielding Terminators. Heres another list (no numbers just units) HQ *Warlord: Trazyn the infinite **Royal court:???? **Command Barge *Nemesor Zahndrekh **Vargard Obyron (Joins Lynchguard) **Royal court:???? **Command Barge Elites *Lynchguard (sword and shield) Troops *3X warriors *2X immortals of [[tesla]] *1X immortals of [[guass]] Fast attack *Scarabs Heavy support *3 canotek spyders *2X Doom scythes OR *2X Annihilation barges Allied detachment: Them other necrons HQ *Overlord **Royal court:????? **Command barge Troops: *2X Flayed ones Fast attack: *Upgraded scarabs
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