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==Litanies of Battle== Now litanies are like the Dark Apostle's prayers, going off on a 3+. Before the game starts, generate the litanies your chaplain knows and start with Litany of Hate + Chapter Litany. Like psychic powers, you cannot spam the same litany even if several chaplains know it, but they are chanted at the beginning of the battle round and remain active until the end of it. This also means a Chaplain won't have an active litany on the turn he deepstrikes, as he can't chant while not on the table. The same rules apply if he rides a transport, so you'll need to come up with other ways to make him fast, like giving him a Jump Pack or putting him on a bike. * '''Litany of Hate:''' Default prayer, 6" aura of re-rolling all melee hit rolls (not just misses) for your chapter. #'''Litany of Faith:''' 6" aura of FnP 5+++ vs mortal wounds for friendly {{W40Kkeyword|Deathwatch}} units. Not cumulative with other rules, as per usual (but stated regardless). #'''Catechism of Fire:''' Select a friendly {{W40Kkeyword|Deathwatch}} unit within 6". +1 to the wound roll when "resolving a shooting attack" against the ''closest'' enemy unit, meaning it affects Overwatch, too. #'''Exhortation of Rage:''' Select a friendly {{W40Kkeyword|Deathwatch}} unit within 6". Their ''unmodified'' 6s to hit in melee generate another attack with that weapon, which cannot proc extra attacks itself. Good when you already have a Captain/Chapter Master/second Chaplain giving you a re-roll and their aura would overlap with the Chaplain's. #'''Mantra of Strength:''' He'll show you how it's done. +1A +1S to the Chaplain, and +1D to his melee weapons. ''D3 Crozius!'' #'''Recitation of Focus:''' Select a friendly chapter unit within 6". +1 to their hit rolls when shooting. Even during overwatch, meaning you should answer enemy charges with supercharges. '''''Safe plasma!''''' #*While +1 to hit is better than a Captain's re-roll, this alone isn't a replacement for it (since it has a 1/3 chance to fail, affects single unit and doesn't work in melee or when the chaplain doesn't start on the field). Instead, it's better used when a unit cares about +1 to hit beyond improving BS by 1, most notably Plasma units. #'''Canticle of Hate:''' Non-cumulative 6" aura of '''+2 to charge rolls''', as well as +3" to pile in and consolidation moves. In all cases, the friendly {{W40Kkeyword|Deathwatch}} unit in question has to be within the aura by the time the move is made - the consolidate move especially will often not happen unless the Chaplain also made his charge.
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