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====={{W40Kkeyword|[[House Mortan]]}}===== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> In the grim darkness of the far future, one must fight back against the darkness<br> Thematically, House Mortan is a dour House whose planet is perpetually shrouded in darkness and covered in monsters. The Knights must perpetually fight these dark monsters, developing their strength when the greater Imperium cannot aid them. <br> On the tabletop, Mortan's experience fighting in inky blackness translates to a skill in close-quarters, and some fun with hit modifiers. <br> <div class="mw-collapsible-content"> '''Household Traditions - Close-Quarters Killers:''' Straight up improved in 9e with now letting you re-roll melee hit rolls of 1, with zero qualifiers. '''Warlord Trait -Legacy of the Black Pall:''' Enemies must subtract 1 from their hit rolls targeting your Warlord from Shooting attacks further than 18". Useful, but only really on a backfield camping knight where they cannot be flanked by deepstriking foes. Can be combo'd with Gatekeeper for some lulz (Transhuman and -1 to hit). '''Relics - Honor's Bite:''' Replaces a Reaper Chainsword, now upgraded in 9e. Strikes become S+6 AP-4 6 damage, and wound rolls of 6 deal 3 extra mortal wounds, Sweeps triple attacks at S:User AP -4 2 damage and wound rolls of 6 grant 1 extra mortal wound. '''Stratagems - Slayer of Shadows (1 CP):''' Upgraded in 9e to now work in the shooting and fighting phases. One model can ignore any WS and BS modifiers for that phase. '''Tactics:''' </div></div>
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