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Age of Sigmar/Tactics/Destruction/Orruk Warclans
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==={{color|#009933|Battle Traits}}=== '''Bonesplitterz Warclans:''' Warclans in 3rd edition are represented by only one ability per clan. No longer you are forced to pick an artefact and Command Trait for choosing a warclan subfaction. All units in your army are getting that subfaction keyword and can benefit from warclan ability. If unit already has other subfaction keyword, it can't recieve a new keyword and cant benefit from it. You can still pick this unit (it can't use it's subfaction ability). Warclans are Bonegrinz, Icebone and Drakkfoot. '''Tireless Trackers:''' After armies are set up, but before the first battle round begins, half the {{AOSKeyword|Bonesplitterz}} units in a Bonesplitterz army (rounding up) can move up to 5". If both players can move units before the first battle round begins, they must roll-off, and the winner chooses who moves their units first. *One of the reasons why Bonesplitterz is considered as a fast army. Can be improved to 8' with a Command Trait. You are moving big blobs of your units forward while small and cheap units are staying. '''Warpaint:''' Your {{AOSKeyword|Bonesplitterz}} gain a Ward of 6+. Your army wide ward save for your poorly armored boyz. '''Spirit of Gorkamorka:''' If the unmodified hit roll for an attack made with a '''melee''' weapon by {{AOSKeyword|Bonesplitterz}} unit is a 6 the attack inflicts 2 hits instead of 1. Now a named army wide buff for exploding hits. Good for your giant melee blobs of boyz. *Per 2022 Battlescroll errata this was changed from the unit to be numbered 5 or more. Now everything just gets the ability regarless of unit size (so great for big stabbas and Rough Idols). '''Bonesplitterz Waagh!:''' Once per battle at the start of the combat phase, you can pick one friendly {{AOSKeyword|Bonesplitterz}} general to call a waaagh. All {{AOSKeyword|Bonesplitterz}} on the table get a 4+ ward save until the end of the phase. No longer a Command ability, new 4+ ward allows your army to survive when your opponent pops everyhting to delete your green dudes. Keep in mind it won't save you from shooting it only works in '''combat''' phase.
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