Editing
Age of Sigmar/Tactics/Path to Glory
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Death Warband Tables== ===Flesh-eater Courts=== Found in the Battletome (February 2019).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Follower Rolls |- | Abhorrant Ghoul King on Royal Terrorgheist or Abhorrant Ghoul King on Royal Zombie Dragon || 2 roll |- | Abhorrant Archregent || 4 rolls |- | Abhorrant Ghoul King || 5 rolls |} '''Followers'''<br> '''''Retinue Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-6 || 10 Crypt Ghouls |} '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 1 Crypt Ghast Courtier |- | 3-4 || 1 Crypt Haunter Courtier |- | 5-6 || 1 Crypt Infernal Courtier |} '''''Elite Retinue Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-3 || 3 Crypt Flayers |- | 4-6 || 3 Crypt Horrors |} '''''Mighty Hero Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-6 || Varghulf Courtier |} '''''Behemoth Followers'''''<br> Requires 3 rolls, or 1 roll and 2 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-3 || 1 Royal Terrorgheist |- | 4-6 || 1 Royal Zombie Dragon |} '''Follower Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''King's Own''' || ''At their lord's command, these loyal followers hurl themselves at the foe.'' || In the combat phase, after this unit has fought in that combat phase for the first time, when it is your turn to pick a unit to fight with later in the same combat phase, this unit can be selected to fight for a second time if it is within 3" of any enemy units and within 6" of your champion. |- | 2 || '''Hungry For Flesh''' || ''These demented warriors are driven into a ravenous frenzy when they smell blood.'' || Once per battle, at the start of the combat phase, you can add 1 to the Attacks characteristic of any melee weapons used by this unit in that combat phase. |- | 3 || '''Vendetta''' || ''These followers hold an unshakeable hatred for one of their foes.'' || After armies are set up, but before the first battle round begins, pick 1 enemy unit. Add 1 to hit rolls for attacks made by this unit that target that enemy unit. |- | 4 || '''Gruesome Harvest''' || ''These warriors display an uncanny talent for acquiring culinary provisions in battle.'' || In your hero phase, roll 1 dice for each enemy model within 3" of this unit. For each 6, that model's unit suffers 1 mortal wound. |- | 5 || '''Fanatical Loyalty''' || ''These trusted subjects will stand by their lord come what may.'' || You can re-roll battleshock tests for this unit. |- | 6 || '''Martial Excellence''' || ''These well-drilled mordants fight with iron discipline.'' || Once per turn, you can re-roll 1 hit roll or 1 wound roll for an attack made by this unit, or 1 save roll for an attack that targets this unit. |} '''Champion Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! 2D6 || Reward || Flavour Text || Rules |- | 2 || '''Lord of Darkness''' || ''An aura of dark power surrounds this champion, empowering nearby courtiers. || When a friendly '''COURTIER''' within 10" of this champion uses a Muster ability, you can roll 1 extra dice for that '''COURTIER''' when determining how many slain models the Muster ability allows you to return (usually this will mean that you roll 7 dice instead of 6 dice). |- | 3 || '''Enmity''' || ''Memories of slights and grievances inspire this champion to commit terrible acts of vengeance. || At the end of each battle, note down the name of the warband you fought the battle against. Add 1 to hit rolls and wound rolls for attacks made by this champion that target models from that warband for the rest of the campaign. |- | 4 || '''Terrifying Appearance''' || ''The appearance of this champion is horrific even for a Flesh-eater. || Subtract 2 from the Bravery characteristic of enemy units while they are within 6" of this champion. |- | 5 || '''Arcane Abomination''' || ''This champion has mastered the arcane arts, and is one of the mightiest spellcasters of their kind. || Add 1 to casting, dispelling and unbinding rolls for this champion. |- | 6 || '''Haunted Blade''' || ''One of the weapons wielded by this champion is a prison for the soul of a champion from the world-that-was. || Pick one weapon used by this champion. Improve the Rend characteristic of that weapon by 1. This reward has no effect on this model's mount. |- | 7 || '''Hard to Kill''' || ''Your champion is able to withstand injuries that would fell a lesser warrior. || Add 1 to this champion's Wounds characteristic. |- | 8 || '''Feared Leader''' || ''The minions that serve under this champion's command have learnt never to disobey their commands. || Add 1 to the Bravery characteristic of friendly units while they are wholly within 12" of this champion. |- | 9 || '''Death Incarnate''' || ''This champion strikes with a savage fury that inflicts terrible wounds. || You can re-roll wound rolls of 1 for this champion. |- | 10 || '''Frenzied Charge''' || ''This champion hurls himself at the foe, their madness lending their attacks incredible speed. || Add 1 to the Attacks characteristic of this champion's melee weapons until the end of the phase if this champion made a charge move in the same turn. This reward has no effect on this model's mount. |- | 11 || '''Immortal Fiend''' || ''This Flesh-eater's polluted blood grants him resilience in battle, allowing him to shrug off serious injuries with ease. || Once per battle, in your hero phase, you can heal up to D6 wounds allocated to this champion. |- | 12 || '''Charismatic Fiend''' || ''This champion's grim regality draws countless cannibalistic warriors to their banner. || If this champion is chosen as the model that uses a command ability that summons '''FLESHEATER COURTS''' models to the battlefield, they can use it without a command point having to be spent. If they do not have such a command ability, they can use the Summon Men-at-arms ability from the Abhorrant Ghoul King warscroll instead. |} ---- ===Soulblight Gravelords=== Found in the Battletome (May 2021).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Follower Rolls |- | Vampire Lord on Zombie Dragon || 3 rolls |- | Bloodseeker Palanquin || 4 rolls |- | Coven Throne || 4 rolls |- | Vengorian Lord || 4 rolls |- | Necromancer || 6 rolls |- | Vampire Lord || 6 rolls |- | Wight King (both on foot or on Skeletal Steed) || 6 rolls |} '''Followers'''<br> '''''Retinue Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1 || 20 Deadwalker Zombies |- | 2 || 10 Dire Wolves |- | 3 || 10 Deathrattle Skeletons |- | 4 || 5 Grave Guard |- | 5 || 5 Black Knights |- | 6 || 3 Fell Bats |} '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D3 || Followers |- | 1 || 1 Wight King |- | 2 || 1 Necromancer |- | 3 || 1 Vampire Lord |} '''''Elite Retinue Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D3 || Followers |- | 1 || 1 Corpse Cart |- | 2 || 3 Vargheists |- | 3 || 5 Blood Knights |} '''''Behemoth Retinue Followers'''''<br> Requires 3 rolls, or 1 roll and 2 Glory Points.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D3 || Followers |- | 1 || 1 Mortis Engine |- | 2 || 1 Terrorgheist |- | 3 || 1 Zombie Dragon |} '''Follower Rewards'''<br> '''''Followers Rewards'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Rules |- | 1 || '''The Bait''' || Add 1 to save rolls for attacks that target this unit while it is wholly within your territory. |- | 2 || '''Ageless Cunning''' || Instead of setting up this unit on the battlefield, you can place it to one side and say that it is set up in ambush as a reserve unit. At the end of any of your movement phases, you can set up this unit on the battlefield, wholly within 6" of the edge of the battlefield and more than 9" from any enemy units. |- | 3 || '''Merciless Hunters''' || Add 1 to wound rolls for attacks made with melee weapons by this unit. |- | 4 || '''Terrifying Visage''' || Subtract 1 from wound rolls for attacks made with melee weapons that target this unit. |- | 5 || '''Swift and Deadly''' || You can re-roll charge rolls for this unit. |- | 6 || '''Torment-driven Throes''' || At the start of the combat phase, you can roll a dice for each enemy unit within 3" of this unit. On a 5+, that enemy unit suffers 1 mortal wound and can only attack this unit in that phase after this unit has already fought in that phase. |} '''''Behemoth Followers Rewards'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D3 || Reward || Rules |- | 1 || '''Monstrous Might''' || Subtract 1 from wound rolls for attacks made with melee weapons that target this unit. |- | 2 || '''Accursed Regeneration''' || In your hero phase, you can heal up to D3 wounds allocated to this unit. |- | 3 || '''Unstoppable Nightmare''' || Once per battle, in the combat phase, you can say that this unit will unleash its monstrous power. If you do so, until the end of that phase, use the top row on that unit’s damage table, regardless of how many wounds it has suffered. |} '''Champion Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! 2D6 || Reward || Rules |- | 2 || '''Immortal Majesty''' || If an enemy unit fails a battleshock test within 3" of this champion, add D3 to the number of models that flee. |- | 3 || '''Favoured Retainers''' || Ignore negative modifiers to hit and wound rolls for attacks made with melee weapons by friendly '''DEATHRATTLE''' units while they are wholly within 12" of this champion. |- | 4 || '''Swift Form''' || Add 2 to run and charge rolls for this champion. |- | 5 || '''Premeditated Violence''' || If the unmodified hit roll for an attack made with a melee weapon by this champion is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit. |- | 6 || '''Aura of Dark Majesty''' || Subtract 1 from hit rolls for attacks made with melee weapons that target this champion. |- | 7 || '''Unholy Impetus''' || In the combat phase, if any enemy models are slain by attacks made with melee weapons by this champion in that phase, add 1 to the Attacks characteristic of melee weapons used by friendly units wholly within 12" of this champion until the end of that phase. |- | 8 || '''Master of Retaliation''' || At the end of the combat phase, if any wounds or mortal wounds were allocated to this champion in that phase and this champion was not slain, you can pick 1 enemy unit within 1" of them and roll a dice. On a 2+, that unit suffers D3 mortal wounds. |- | 9 || '''A Craving for Massacre''' || This champion can run and still charge later in the same turn. |- | 10 || '''Kin of the Wolf''' || Once per battle, at the end of your movement phase, you can say that this champion will summon a pack of Dire Wolves to the battlefield. If you do so, you can add 1 unit of up to 5 '''DIRE WOLVES''' to your army. Set up that unit wholly within 9" of this champion and more than 9" from all enemy units. |- | 11 || '''Spoor Trackers''' || At the start of your hero phase, friendly units wholly within 9" of this champion can make a normal move of up to 3" (they cannot run). |- | 12 || '''An Eye for an Eye''' || If any wounds or mortal wounds are allocated to this champion in the combat phase, add 1 to the Damage characteristic of melee weapons used by this champion (including their mount) until the end of that phase. |} ---- ===Nighthaunt=== Found in the Battletome (July 2018).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Followers |- | *Spirit Torment || 3 rolls |- | Knight of Shrouds on Ethereal Steed || 4 rolls |- | Knight of Shrouds || 4 rolls |- | Guardian of Souls with Nightmare Lantern || 4 rolls |- | Lord Executioner || 4 rolls |- | *''You receieve a unit of 2 Chainghasts in addition to the Spirit Torment. The Spirit Torment is the warband's champion, and the unit of Chainghasts is a follower.'' |} '''Followers'''<br> '''''Retinue Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 10 Chainrasps |- | 3-4 || 3 Spirit Hosts |- | 5 || 5 Glaivewraith Stalkers |- | 6 || 4 Myrmourn Banshees |} '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 1 Cairn Wraith |- | 3-4 || 1 Dreadblade Harrow |- | 5-6 || 1 Tomb Banshee |} '''''Elite Retinue Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 10 Grimghast Reapers |- | 3-4 || 5 Hexwraiths |- | 5 || 10 Dreadscythe Harridans |- | 6 || 10 Bladegheist Revenants |} '''''Black Coach Followers'''''<br> Requires 3 rolls, or 1 roll and 2 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-6 || 1 Black Coach |} '''Follower Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''Ghastly''' || ''These spectres are so distorted by amethyst magic that they have become the stuff of darkest nightmare.'' || Subtract 1 from the Bravery characteristic of enemy units while they are within 12" of this unit. |- | 2 || '''Deadly''' || ''In life, the members of this unit were famed for their martial prowess. Although that time is long forgotten, the spirits still retain an innate sense of where and when to strike a foe.'' || Re-roll hit rolls of 1 for attacks made by this unit. |- | 3 || '''Cruel''' || ''This unit is so hate-filled and so steeped in malicious ways that they draw power from their own spite. Every blow they strike comes with an extra twist in order to inflict maximum pain upon their foes.'' || Re-roll wound rolls of 1 for attacks made by this unit. |- | 4 || '''Spectral Swiftness''' || ''These spirits move with an unnatural swiftness. They do not glide from point to point, but seem impossibly to appear closer in the blink of an eye.'' || Add 2" to this unit's Move characteristic. |- | 5 || '''Unnatural Resilience''' || ''This unit has mastered their phantasmal forms and can discorporate more than other wraiths, allowing enemy blades and arrows to pass harmlessly through them.'' || Re-roll save rolls of 1 for attacks that target this unit. |- | 6 || '''Ghostly Blades''' || ''The shimmering blades wielded by this unit have a strange, balefire glow. In spectral fashion they pass through enemy armour, yet into flesh they bite all too deeply.'' || Improve the Rend characteristic of this unit's melee weapons by 1. |} '''Champion Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! 2D6 || Reward || Flavour Text || Rules |- | 2 || '''Nagash's Judgement''' || ''Your champion's actions have drawn Nagash's gaze… and been found wanting. It is best not to raise the ire of the Great Necromancer.'' || You lose 1 Glory Point. In addition, your champion cannot gain any further rewards for the rest of the campaign. |- | 3 || '''Unnatural Swiftness''' || ''Your champion has been gifted with supernatural speed, allowing them to glide effortlessly through the air at tremendous speed.'' || Add 3" to your champion's Move characteristic. |- | 4 || '''Unholy Resilience''' || ''Nagash has blessed this champion, granting its spectral form a will of spiteful adamant. This spiritual resilience allows it to fight on even past the point that other wraiths would have been torn apart.'' || Add 1 to your champion's Wounds characteristic. |- | 5 || '''Otherworldly Miasma''' || ''An ill-smelling gravemist swirls about your champion. The cloying vapours makes targeting difficult, as the wraith slips into and out of the foetid atmosphere.'' || Subtract 1 from hit rolls for attacks that target your champion. |- | 6 || '''Aspect of Terror''' || ''This champion bears some unexpected aspect to its visage that unnerves a foe – perhaps a jaw that unhinges to impossible lengths, a deathly shriek that freezes marrow, or some terrifying visage concealed beneath a cloak.'' || Subtract 1 from the Bravery characteristic of enemy units while they are within 6" of your champion. |- | 7 || '''Murderer's Legacy''' || ''In life this spectre was a killer of extraordinary prowess, and such skills have carried over to the afterlife.'' || Add 1 to wound rolls for attacks made by your champion. |- | 8 || '''Baleful Presence''' || ''To be near this champion is to know fear, for panic and dismay wash outwards from this wraith in chilling waves of energy.'' || Subtract 1 from casting rolls and charge rolls for enemy units while they are within 12" of your champion. |- | 9 || '''Touch of Death''' || ''So full of pent-up malice is this champion that a mere touch from it is sometimes enough to stop a beating heart.'' || Each time you make an unmodified hit roll of 6 for an attack made with your champion's melee weapons, that attack inflicts a number of mortal wounds equal to that weapon's Damage characteristic and the attack sequence ends (do not make a wound or save roll). |- | 10 || '''Ephemeral Form''' || ''With the ability to phase into and out of the material world, this champion is notoriously difficult to strike.'' || Subtract 1 from wound rolls for attacks that target your champion. |- | 11 || '''Infernal Gaze''' || ''A single look from this champion is so horrifying that it can freeze the blood of any onlooker that dares to meet its gaze.'' || In your hero phase, pick an enemy unit within 8" of your champion and roll 2D6. If the roll is greater than that unit's Bravery characteristic, it suffers D3 mortal wounds. |- | 12 || '''Siphon Soul''' || ''This champion has been blessed by necromantic magics so that its weapon can suck the soul out of a wounded foe and transfer its energy. So does this wraith kill to make itself stronger.'' || When your champion fights, if they inflict any wounds with their melee weapons, you can heal 1 wound allocated to your champion after all of the champion's attacks have been made. |} ---- ===Ossiarch Bonereapers=== Found in the Battletome (November 2019).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Followers |- | Liege-Kavalos || 3 rolls |- | Mortisan Boneshaper || 4 rolls |- | Mortisan Soulreaper || 4 rolls |- | Mortisan Soulmason || 4 rolls |} '''Followers'''<br> '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 1 Mortisan Boneshaper |- | 3-4 || 1 Mortisan Soulreaper |- | 5-6 || 1 Mortisan Soulmason |} '''''Retinue Followers'''''<br> Note that unlike other armies, Bonereapers require extra rolls for their normal followers.<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-4 || 10 Mortek Guard |- | 5-6 || 5 Kavalos Deathriders |} '''''Elite Retinue Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 3 Immortis Guard |- | 3-4 || 3 Necropolis Stalkers |- | 5 || 2 Morghast Archai |- | 6 || 2 Morghast Harbingers |} '''''Construct Followers'''''<br> Requires 3 rolls, or 1 roll and 2 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-3 || 1 Mortek Crawler |- | 4-6 || 1 Gothizzar Harvester |} '''Follower Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''Immolation''' || ''These warriors are likely to detonate if they are cut down by an opponent.'' || Roll a dice each time a model from this unit is slain by an attack made with a melee weapon, before the slain model is removed from play. If the roll is less than or equal to the slain model's Wounds characteristic, pick 1 enemy unit within 3" of the slain model. That unit suffers 1 mortal wound. |- | 2 || '''Unstoppable Juggernauts''' || ''These warriors are exceptionally resilient to physical attacks.'' || Add 1 to save rolls for attacks that target this unit. |- | 3 || '''Dread Legion''' || ''Enemies know that any attempt to resist these warriors is doomed to fail.'' || Subtract 1 from the Bravery characteristic of enemy units while they are within 12" of this unit. |- | 4 || '''Eldritch Nulls''' || ''These arcane constructs have an innate resistance to magical forces.'' || Each time this unit is affected by a spell or endless spell, you can roll a dice. If you do so, on a 5+ ignore the effects of that spell or endless spell on this unit. |- | 5 || '''Simmering Rage''' || ''These warriors can explode into berserk violence without warning.'' || At the start of a combat phase, if any model from this unit have been slain it becomes subject to rage until the end of that phase. Add 1 to hit rolls for attacks made by a unit that is subject to rage, but subtract 1 from save rolls for attacks that target a unit that is subject to rage. |- | 6 || '''Carefully Trained''' || || You can pick the result you wish to apply to the unit. |} '''Champion Rewards'''<br> There are two tables, based on which champion you chose.<br> '''''Liege-Kavalos Rewards'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''Immortal Ruler''' || ''It is nigh impossible to extinguish the soul of this commander.'' || The Deathless Warriors battle trait negates a wound or mortal wound allocated to this champion on a roll of a 5+ instead of 6. |- | 2 || '''Dark Acolyte''' || ''This commander has learnt how to master the power of magic.'' || This champion is a '''WIZARD''' that knows the Arcane Bolt and Mystic Shield spells. They can attempt to cast 1 spell or dispel 1 endless spell in your hero phase, and attempt to unbind 1 spell in the enemy hero phase. |- | 3 || '''Peerless Warrior''' || ''Few can match this ancient warrior in the art of combat.'' || If the unmodified wound roll for an attack made with a melee weapon by this champion is 6, that attack inflicts 1 mortal wound on the target in addition to any normal damage. |- | 4 || '''Hatred of the Living''' || ''This lord of death loathes all living creatures.'' || Add 1 to hit rolls for attacks made with melee weapons by this champion unless the target has the '''DEATH''' keyword. |- | 5 || '''Life-stealer''' || ''This champion can leech the vital essence of those they slay.'' || At the end of the combat phase, if any enemy models were slain by wounds inflicted by this champion's attacks in that combat phase, you can heal up to D3 wounds allocated to this champion. |- | 6 || '''Artefact of Power''' || ''An ancient artefact of power has come into this champion's possession.'' || Randomly generate one artefact of power for this champion from the Relics of the Kavaloi table. |} '''''Mortisan Rewards'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''Immortal Ruler''' || ''It is nigh impossible to extinguish the soul of this commander.'' || The Deathless Warriors battle trait negates a wound or mortal wound allocated to this champion on a roll of a 5+ instead of 6. |- | 2 || '''Dire Ultimatum''' || ''This pitiless ruler makes impossible demands of their victims, on pain of death.'' || Subtract 2 from the Bravery characteristic of enemy units while they are within 12" of this champion. |- | 3 || '''Grave-sand Bones''' || ''This wizard is constructed from bone that is heavy with the magic of Shyish.'' || This champion knows 1 spell from the Lore of the Mortisans. |- | 4 || '''Oathbreaker Curse''' || ''Woe betide any who break a contract brokered by this champion.'' || Roll a dice each time your opponent receives a command point while this champion is on the battlefield. On a 6, that command point is lost. |- | 5 || '''Soul Energy''' || ''This wizard can draw on the power of their own soul when they use the arcane arts.'' || You can re-roll casting, dispelling and unbinding rolls for this champion. If you do so, this champion suffers 1 mortal wound after the effects of the spell (if any) are carried out. |- | 6 || '''Artefact of Power''' || ''An ancient artefact of power has come into this champion's possession.'' || Randomly generate one artefact of power for this champion from the Tools of the Boneshaper table if this champion is a '''MORTISAN BONESHAPER''', from the Treasures of the Soulmason table if this champion is a '''MORTISAN SOULMASON''', or from the Weapons of the Soulreaper table if this champion is a '''MORTISAN SOULREAPER'''. |}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information