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Codex - T'aus: /tg/'s 8th Edition
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====Universal==== *'''1: Precision of the Hunter:''' ''The Warlord stalks the deadliest enemy war machines.'' ::Re-roll wound and damage rolls made for your Warlord against enemy {{W40Kkeyword|Vehicles}} or {{W40Kkeyword|Monsters}}. *'''2: Through Unity, Devastation:''' ''The Warlord is an expert in the application of concentrated fire.'' ::In each of your Shooting phases, you can pick an enemy unit that is visible to your Warlord. Until the end of the phase, each time you make a wound roll of 6+ against that unit for an attack made by a friendly {{W40Kkeyword|<Sept>}} unit within 6" of your Warlord, the Armour Penetration characteristic of that attack is improved by 1 (e.g. AP0 becomes AP-1). *'''3: A Ghost Walks Among Us:''' ''The Warlord walks unseen until the moment is right to strike.'' ::When your Warlord Advances, add 6" to their Move characteristic for that Movement phase instead of rolling a dice. In addition, enemy units must subtract 1 from their hit rolls when targeting your Warlord. *'''4: Through Boldness, Victory:''' ''The Warlord favours bold and aggressive action.'' ::If your Warlord is targeting a unit within 12" of it, you can re-roll failed hit and wound rolls made for your Warlord against that unit. *'''5: Exemplar of the Kauyon:''' ''The Warlord has mastered the art of Kauyon, the Patient Hunter.'' ::You can re-roll failed hit rolls for your Warlord as long as they have not moved this turn. If they have moved for any reason, they lose this trait until the start of the next turn. *'''6: Exemplar of the Mont'ka:''' ''The Warlord has mastered the art of Mont’ka, the Killing Blow.'' ::Your Warlord can Advance and still shoot as if they hadn’t moved this turn.
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