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===Skirmishers=== *'''Al Hawwa' Unit:''' Regular infiltrating specialists with a great WIP14. You can pick between FO, Minelayer (with a Sniper) and a Hacker. Great for having an efficient button pusher. *'''Hassassin Farzans:''' *'''Hassassin Fiday''': One of the top reasons to play Haqqislam. Fidays are a monkey wrench on two legs. Use them when you absolutely, positively want to derail your opponent's plans right off the bat. Use them like the Spy in Team Fortress 2. Impersonation is an extremely powerful rule because it means that you're a marker that needs to be discovered ''twice'' before you reveal. This gives you two chances to make a beeline for the most vulnerable/crucial parts of your opponent's (visible) army and wreck it - whether it's order fodder, a suspected lieutenant, support pieces, etc. Fidays are one of the best turn 1 plays in the entire game. However, they're also good for hanging around in a hard to reach spot and going to secure the HVT at the last possible second, or just deploying mines, throwing smoke grenades and being a pain in the opponent's ass. Steer clear of biometric visors. *'''Hassassin Shujae:''' *'''Hunzakuts''': Just as important as ever, especially now that Ghazi have been (reasonably) nerfed. Of note is the forward observer profile. Does objectives, lays mines, puts down a deployable repeater, shotguns dopes. Take one, probably two. *'''Hussein Al-Djabel:''' *'''Murabids Tuareg:'''
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