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====Sixth House Retainers==== "''We do not fear death. Life is a dream. Blood is a dream. We sleep in one soul, the soul of Lord Dagoth.''" Guided by dream-sendings, Dreamer Cultists will eventually make their way to one of the many hidden shrines of the Sixth House, where they shall be inoculated with Corprus. This is the first step an Ash Cultist takes on their journey towards enlightenment and oneness with His flesh. Normally, as mortals were never meant to hold the power of the divine, Corprus causes those infected with it to develop horrible, debilitating mutations as well as causing progressive degradation of the mind; but in those who have dreamed the self-same dream as Dagoth Ur, the divine disease is able to realize its true potential, eliciting a far different effect upon the flesh of one has been so blessed. The first stage of corprus evolution, that of an Ash Slave, is marked by the point when the mutations caused by the divine disease become outwardly noticeable. While nothing about them has seems to changed drastically, there is still obviously something very off about their appearance, giving them a uncanny presence. The Ash slaves are the most common form of ash creature, and they compose the lowest rank of the members of House Dagoth. As the cultists evolve through the stages towards enlightenment, they are to be prepared for their service to the House. They will either, as suits their abilities, become Holy Warriors or Priests. Advanced Ash Slaves who are perparing to become Holy Warriors are known as Ash Guards. They serve as simple rank-and-file soldiers, acting as the guards to the secret strongholds of the Sixth House, in order to protect them against military incursions from the Temple Orders. Even those as lowly in the ranks of the Sixth House as the Ash Slaves and their ilk have tasted of the divine immortality offered by Lord Dagoth, and have therefore become unable to fear death or blood. The bodies of those who would become Holy Warriors are enhanced by corprus, providing them capabilities beyond those of normal mortals. The other path an evolving cultist might take is to become a priest of the Sixth House. Their starting duties lie in tending to the needs of fellow cultists and helping Sleepers and Dreamers with their rituals. An advanced ash slave who is preparing to becoming a priest is known as an Ash Skirmisher. While they retain the disturbing, uncanny appearance typical of Ash Slaves, they come across as friendly and welcoming, and strangely charismatic. Possessing a powerful grip on the art of magic, they search for people who are potentially suitable for indoctrination as Sleeper Cultists. They enlighten these individuals by sending their Lord's compulsions couched within dream imagery, and recruit willing mer into the service of the Sixth House. Whatever an Ash Skirmisher watches, their Lord watches with them. 9 pts per model. Core. Skirmish, Infantry, Ash Creature. 5-18 models per unit 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Ash Slave | 2 | 3 | 3 | 3 | 1 | 4 | 1 | 7 | 4 | 6+ |- | Ash Guard | 3 | 2 | 3 | 3 | 1 | 4 | 1 | 7 | 2 | 5+ |- | Ash Skirmisher | 3 | 3 | 3 | 3 | 1 | 6 | 2 | 7 | 0 | 6+ |} '''Special Rules:''' Specialists: Each unit may be composed of any combination of the three types of Retainers, representing the different specialties of the lowest echelons of those who serve the Sixth House. Each Retainer has different choices of weapons and talents, as described below. *Ash Slaves: Armed with Claws. Know two of the following spells: Curse-of-Ash, Spark, Earwig, First Barrier, Lower Resists. *Ash Guards: Armed with Shield. An Ash Guard must take a Hand Weapon OR a Spear. *Ash Skirmishers: Armed with Hand Weapon OR Spear, and a Short Bow. An Ash Skirmisher must take a Dagger OR a Second Hand Weapon. '''Disease:''' Blighted Aura (6+), Blight Attack (5+) For every six models in the unit, one of the following upgrades may be made: *Upgrade one model to Champion(+1 A) for +6 pts. A Champion is a Character. *Upgrade one model to Standard Bearer for +3 pts *Upgrade one model to Musician for +3 pts [[Image:StarWoundEnemy.jpg|thumb|275px|right|]]
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