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===Occultism=== Summary: A damage and buff path that can grant additional benefits to the caster. all gain additional benefits when you sacrifice your own models. ::'''The Sacrifice:''' When you cast a non-bound spell but before it's dispelled, select either the caster or an unengaged friendly unit within 24". This unit suffers X Penetration 10 hits that negate saves, where X is determined by the majority discipline of the unit (0-4 for 3 hits, 5-7 for 2 hits, 8-10 for 1 hit), meaning that you might want to be careful when you use this and make sure that you'll pull it off. Dealing any wounds will amplify your spell. #'''Pentagram of Pain:''' Deal d6 str 4 AP 1 hits to the target. Boosted is an aura that ignores the caster's unit so you can spread the pain. Amplified heals the caster by 1 hp if any wounds are dealt. #'''Hand of Glory:''' The target (the caster, though if boosted, this can target other characters, champions, and solo models. Amplified includes all models in the unit with the target) gain Aegis 6+ and Aegis +1 (max 3+). This basically gives units with no aegis a 5++, which is pretty nice and improves the aegis of any other units. #'''The Rot Within:''' Target suffers -1 offensive and defensive skill (amplified also gives the caster gain +1 offensive and defensive skill). This is permanent, though it probably won't change a fight against monsters. #'''Breath of Corruption:''' The target (the caster, though boosted lets you select other characters, champions, and solo models) gains a breath attack with toxic attacks. Amplified increases its shooting range to 18". #'''Marked for Doom:''' A monster and hero killer. Target takes 1 hit with str 10 AP 10 and multiple wounds d3. If boosted, you can pick out a character of champion within 12" to take the brunt of this attack rather than a unit. #'''The Grave Calls:''' The target suffers 2d6 str 5 AP 2 hits (amplified makes it str 6 and AP3).
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