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===Armor Enchantments=== '''Putrid Protection''' +2 armor and successful armor saves in melee inflict 1 toxic attack against the enemy. A good survival choice and some melee slams as well. '''Net of Deception''' The bearer gains distracting and one model part in base contact suffers -1 attack. Can be a nasty way to shut down a mean character. '''Seal of House Underminer''' You get a +1 to pick deployment zones and one terrain feature on your side becomes dangerous terrain (2). If you have a big gunline this can shut down flanking.
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