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Warhammer 40,000/9th Edition Tactics/Space Marines
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====Special Rules==== *'''Chapter Tactics - Forged in Battle:''' A '''unit''' with this tactic can re-roll a single wound roll each time it ''is selected to'' shoot or fight (including overwatch). Any attacks against your units cannot re-roll to wound. **The offensive buff is still useful on all units, but less so with the loss of the to-hit re-roll. As before, keep squads MSU, as it disproportionately benefits ''single hits'' spread out across your army; Eliminators would notice it more than Auto Bolt Inceptors. It overlaps a bit with Lieutenants; whether you want to do without them or stack and make as if they were pseudo chapter masters is up to you. ***Rules lawyer-wise, akshually, it would technically not work with Ancient banners, as it's not the unit that is selected to fight, it is the model. Normally it'd be lame to bring it up, but it amounts to "full re-rolls to wound on any dying model", which isn't nothing. **The defensive buff has been replaced with the Q2 2022 Balance Dataslate giving your AP reduction to anything without a shield. What you get instead isn't too bad though, as it pretty much foils the use of any Lieutenant-tier heroes and any other stratagems that would provide re-rolls to wound. Just beware that you are still vulnerable to anything with AP-2 or higher. *'''Combat Doctrine - Promethean Cult:''' While the Tactical Doctrine is active, all flame and melta weapons gain +1 to wound. Honestly, did you expect anything else? Remember when GW said their rules wouldn't be summarized as "spam X"? Yeah, spam Eradicators, Flame Aggressors and Sternguard Vets. ''Ain't there no other chapter that can wound T7 vehicles on a 2+!''
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