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Age of Sigmar/Tactics/Chaos/Hedonites of Slaanesh
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===Magical Artefacts=== *'''1. Rod of Misrule''' - Keep a tally of the unmodified hit and wound rolls of 6 that are made by the bearer in each turn. At the end of the battlshock phase if the total is 6 or more and the bearer is still on the battlefield you gain 1 depravity point. **Low risk, but not really much reward plus lots more bookkeeping. Eh................ *'''4. Icon of Infinite Excess''' - Once per battle, at the start of the combat phase, the bearer can use this artifact. If they do so, all friendly hedonite units on the battlefield add 1 to their attacks characteristics until the end of the phase. *'''6. The Beguiling Gem''' - At the start of the combat phase, pick an enemy hero within 3" and roll 3D6. If the roll is greater than the enemy's bravery characteristic, they get -1 attacks with all their melee weapons to a minimum of 1 until the end of the phase. **Can really be useful vs big baddies, but even with 3d6 is hard to utilize against opposing daemons or undead units.
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