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===Tactics=== *'''Smoke Artichokes Every Day:''' White Banner has a whopping AVA5 on Shaolin Monks; they're extremely consistent smoke throwers, and can screen your more vulnerable troops with chain rifles and high WIP discovers. Don't be too quick to throw them all away, however. Warband value goes up the longer the game goes and can be incredibly effective once your opponent no longer has easy ways to mitigate their smoke and CC skills. *'''Retreat and Recamo:''' White Banner has a *lot* of camo troopers. There's more camo in White Banner than some vanilla armies have in their entire faction. This gives them a great defensive tool; camo troops can't be attacked until they're revealed, forcing your opponent to spend valuable orders rooting them out. Rather than coordinating Suppressive Fire at the end of your turn, consider putting them back into Marker state instead. *'''Counter-Guerilla Tactics:''' When dealing with enemy camo, a simple Discover might not be enough. Consider bringing a Weibing Sensor bot or Adil to ping multiple enemy troopers out of marker state at once, or using Intuitive Attacks; Guilangs can do so with their mines, and Monks have high WIP and chain rifles. Once the enemy is revealed, the high volume of MSV and templates in Yu Jing is often enough to deal with them. [[Category:Infinity]] [[Category:Infinity Tactics|Infinity Tactics]] [[Category:Infinity Tactics|Infinity N4 Tactics]] [[Category:Infinity N4 Tactics|White Banner]] [[Category: Infinity Tactics|White Banner]]
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