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==Negative Energy== Originally called the '''Negative Material''' Plane This place will decay and rot any living thing in seconds, and it can rip your soul out and turn you into an [[undead]] creature in mere seconds. Making your way around here is difficult and dangerous because of its lack of anything that's not soul-draining powers, which is made even more difficult by the hordes of incorporeal undead in the place and the fact that you can run into goddamn [[Shiva]], who's the only deity who drops by the place now and then. Some spots called "Doldrums" aren't quite as immediately lethal, but still shouldn't be stayed in for very long. The only friendlies here are a bunch of [[Dustmen]] maintaining the Fortress of the Soul, a skull-shaped outpost maintained only barely by their combined effort. If they find a lost non-undead on the plane they'll take them in for a few days: once a week a portal to [[Sigil]] opens up inside here and the lucky sod is sent on his way. The Dustmen also maintain the Court of Woe here. This courtroom built almost entirely out of desiccated bodies is presided over by a lazy Nalfeshnee who rules based on how he's feeling that day. There is really no point to it being on the Negative Energy Plane, as the court has no windows and no entrances or exits except for the portal back to Sigil. In 5e, to make things even more complicated, any time someone enters the Negative Energy Plane, a shadowy monster called a [[Nightshade]] takes their place on the plane they came from as a counterbalance, and you can't leave the plane until your nightshade returns. <gallery> negative energy Planescape.jpg fortress of the soul Planescape.jpg court of woe Uncaged.jpg </gallery>
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