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====Recap==== We decided that a dawn time on target would be best. The strike guy had been reading up and figured that if they had any shifts at all, that would be prior to a fresh shift taking over, and at the end of night shift, so lowest possible awareness. We then decided how to handle the strike package. We figured that the Flanker would hang back until the SA-2 was down. I was given the mission of taking out the SA-2, while a simultaneous strike from the F-111 would take place at high speed over the runway using runway cratering bombs. Then the Mirage and the other F-4 would sweep in, taking out the ZSUs and the fuel dump, while the F-111 climbed and circled back to the bunker. Following that, we agreed we'd stick around for 5 to ten minutes maximum, looking for targets of opportunity, while the Flanker gave us overwatch, then head back to base. That was the plan anyway. Steve handed us out aircraft data sheets, sort of like the one's in that [http://www.boardgamegeek.com/boardgame/31661/mercenary-air-squadron MAS] but different, there were some other things he add on them. We got to draw our weapons loadout (which was way cooler then it sounds) and Steve walked us through the basic mechanics, which, to his credit, weren't overly complicated, but I still ended up asking tons of questions during the game. I need to set the scene here, we're sitting around a table, and Steve whips out these massive poster size papers, and lays them down in his living room, moving the tables out of the way. He's got the Google earth map printed out on four of them, and on the other he has a larger scale map, which is labeled “BVR Strategic Map”, and gives us our plane markers, which we place on the strategic map, roughly 100 miles out. We'd been coming in nose cold he told us, and said that it was now entirely up to us what happened. He then flipped on some mix CD on which he had Audioslave and some other songs, but overlayed with 'radio chatter' from I'm guessing combat aircraft. I didn't think it would be cool at first, but having that in the background just took things up a notch. I decided to go to mid altitude for my run (10000 to 28000ft) The Aardvark dove for the deck, and prepared to make a high speed run. The Flanker began to loiter, and the Mirage slipped back, still closing, but not as quick as me or the Aardvark. I closed to eighty miles, my RWR started to go off, and I made my detection roll, so I thought I was good. But then Steve put the source marker on the [http://en.wikipedia.org/wiki/Beyond_visual_range BVR] map, and it wasn't where the SA-2 was. And in the next turn, at fifty miles out, Steve told me that not only had the source narrowed the search pattern to a track, but the source was moving. Before the mission, we had all agreed on radio silence, and Steve said that the Aardvark could also 'see' the radar source. Which meant it must be airborne. I turned away, and jammed on my afterburners, to go faster towards the airbase. The Flanker, having also spotted the emission source, turned towards it, as well as the Mirage and F4, following behind. Then all hell broke loose, the SA-2 radar lit up, and I was told* that it progressed from search to track to fire control within about ten seconds. Which meant (again, asking Steve what it all meant) that most likely an SA-2 was in the air heading towards me. Steve said my backseater would be telling me all this anyways. I figured waiting would be stupid, so I dumped two [http://en.wikipedia.org/wiki/AGM-78 AGM-78]s immediately, since I was inside firing range. The bad thing, was that Steve passed me a big book of missiles, and I saw this, which I hadn't considered. The SA-2 flies at mach 3.5+, whereas my AGMs do maybe Mach 2. So there was no time for the radar to go down. I dove, and at Steve's recommendation, started ejecting chaff. The Flanker decided enough was enough, and turned on his radar, which meant that everyone could now see him. However, when his radar went on, the airborne radar source turned towards him, away from me. The bad news was that two new targets went on the board, one just off the runway, the other apparently 'climbing and turning' off the runway. The plan was going to shit. Luckily at this point, the Aardvark was just cresting the final small ridge, and flew a straight line down the runway, pumping off [http://en.wikipedia.org/wiki/BLU-107_Durandal Durandal]s “left and right like fucking rice at a goddamn wedding' to quote the strike player. As he made his run, Steve told him that he could see dead ahead coming off the runway, a heat source, and on the runway, a moving shape, but that was it. The Aardvark peeled out low, to the left, away from the climbing aircraft. I leveled out just above the ground (barely made my roll), and travelled on the worst intercept line. The SA-2 must have lost lock, because my backseater called out that he had two missile trails pass above us, a little ways back. At this point we broke radio silence, and the Aardvark called off secondaries from the radar site, so I pulled back up to sniff around again. The other F-4 and Mirage now were turning to line up with the field and were coming in very fast, the mirage trying to find the ZSUs. The flanker achieved a lock and let loose two [http://en.wikipedia.org/wiki/AA-10_Alamo Alamo]s at it's target, and a few tense moments later, saw a small flash on the horizon. The target track became erratic, and then broke up, and considering that a kill, the Flanker began a quick zoom climb to try to gain altitude. The Durandals absolutely shitkicked the runway, and also produced a large fireball, but I'll get to that. Without warning, well, other than the radar detector screaming, two new targets popped up just as the Aardvark and I were coming in on the base, and the F-4 and Mirage were about 30 seconds out. A flurry of tracers reached out, and one of them found the F-111 briefly. I asked Steve if the remaining Harms had a lock, and he said there were two sources, so I rattled off the last two at one of them, rewarded by one hit and secondaries. The Aardvark headed outbound to assess damage, it didn't sound good, power was down in one engine, and he was losing oil pressure fast. Then the Mirage and the Phantom came to play. The Mirage roared in, [http://en.wikipedia.org/wiki/Brimstone_missile Brimstone]s roaring out towards the remaining ZSU like the fingers of an angry god. And they hit like a haymaker to the testicles, setting off the internal ammo and fuel, propelling the remains of the turret into the air. The F-4 went nose hot approaching the airfield, and immediately picked up two targets, one headed towards him, the other still climbing off the departure end of the runway. There was no chance at a shot on the closing aircraft, the F-4 passed well underneath, but he did switch to [http://en.wikipedia.org/wiki/AIM-9 AIM-9]s, and Jan shouted [http://en.wikipedia.org/wiki/Fox_%28code_word%29 FOX THREE] (sic) and sent them both at the heat source. Again, one of them missed, but not the first one, which flew true, and scored a proximity kill, the aircraft was losing pieces of airframe and spewing tons of smoke, beginning a shallow descent. The backseater also called out with a shout that there was a destroyed MiG-17 on fire inside a five meter crater on the runway. The Mirage continued racing outbound, close to the ground. The Flanker, having completed their climb, leveled out, and quickly called out to me that the enemy target was turning in my direction. I applied full military burner, but it was too late. Steve, acting as my backseater started shouting FLARE FLARE FLARE, and I complied. It partially saved me, along with a hard jink. However the heatseekers chasing me still detonated close to me, and my panel lit up (Steve started writing out warnings on it), slight engine problem, and my AIM-9s were reporting faults across the board, so essentially I now had no air-to-air. My backseater was shouting at me now, telling me the MiG-21 was settling in on my tail, and probably getting ready for a cannon shot. I'll never know, because out of fucking nowhere, two missiles dropped at 70 degree angles down onto the MiG, the last of the Flanker's payload. The fishbed didn't have a chance, it was blown into a thousand small pieces by the heavy Alamo missiles. I figured it would be best to evaluate my situation, and the Aardvark called in saying he was down to one engine, and was climbing about 20 miles away, preparing for a higher altitude bomb run. We figured we had done it, but then two more ZSUs opened up on the Mirage. They must have seen the [http://en.wikipedia.org/wiki/AGM-88_HARM HARM] strike, because we didn't see any radars. It showed, since they both had trouble tracking the hard maneuvering Mirage as it bore down on the airfield, launching the last Brimstones. It was almost anti-climactic, as the [http://en.wikipedia.org/wiki/ATGM ATGM]s slaughtered the mobile anti air guns. However, Steve, being a dick, threw another curve ball, and told us that another SA-2 style search radar was operational, and looking for targets. It was off to the east of the base, the F-4 was already on a run at the fuel dump and couldn't correct in time, so he abandoned his run and turned slightly, and began dumping rockets at the SA-2 launch area. Unfortunately he couldn't count fireballs, but he certainly tore into the launch area, and probably bought the mirage the time it needed to make the turn, and come over the area, pickling off 1000-pounders and also sending a volley of missiles at the new radar We later found out it was a mobile radar, parked next to the local village. The radar truck did not survive, and the Flanker pilot, who was well within the kill zone for the SA-2 breathed a sigh of relief. After that, we did a few more strafing runs, although I didn't bother, with my semi-buggered engine. As we turned to depart, the F-111 sent a final “Fuck You” with two [http://en.wikipedia.org/wiki/GBU-15 GBU-15]s on TV guidance at the bunker complex. We all made it home, although the Aardvark suffered multiple hydraulic failures on the return flight, and was forced to dump all remaining ordnance, and belly landed (no crash though, airframe recoverable).
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