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====30k Roboute Guilliman Vs other Primarchs: Heresy 2.0==== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Primarch fighting has significantly changed in the new edition. The sweeping changes to the Weapon Skill system really put those with lower scores at a huge disadvantage. While the changes to universal special rules mean that characters can often bring more attacks (like with Rage and Rampage) or newer tricks (Brutal) to the table that they never could before. This means that Primarch vs Primarch fighting is more likely to actually resolve itself within the duration of the game, rather than taking turns whittling off small numbers from each other. Also, because Overwatch Reactions are now done at full ballistic skill, shooting will likely play a more significant role. However, for the sake of brevity, there should be no need to include them unless they make a meaningful difference to the outcome. <div class="mw-collapsible-content"> Guilliman is, like many things, very ''meh'' in duels, though he's actually not awful. Brutal (2) on the Hand of Dominion means he beats most other WS 7 Primarchs, but he loses to most Primarchs with Brutal or WS 8. '''Guilliman vs. The Lion''' *Lion with the Lion Sword & Deathwing subtype ''(hits on MC 2+)'': 5.97 hits, 4.97 wounds, '''2.23 unsaved wounds''', which is reduced to 1.90 at the end of the turn thanks to IWND. **Lions Choler (+1 attack): 6.81 hits, 5.67 wounds, '''2.58 unsaved wounds''', which is reduced to 2.25 at the end of the turn thanks to IWND. **Lions Choler (+2 attacks): 7.64 hits, 6.37 wounds, '''2.93 unsaved wounds''', which is reduced to 2.60 at the end of the turn thanks to IWND. *Guilliman (Sword) ''(hits on MC 5+)'': 2.56 hits, 2.27 wounds, '''0.89 unsaved wounds''', which is reduced to 0.55 at the end of the turn thanks to IWND. **Guilliman (Sword, round 2 and beyond) ''(hits on MC 5+, rerolling 1s)'': 2.94 hits, 2.62 wounds, '''1.05 unsaved wounds''', which is reduced to 0.72 at the end of the turn thanks to IWND. *Guilliman (Fist) ''(hits on MC 5+)'': 2.56 hits, 2.12 wounds, '''1.88 unsaved wounds''', which is reduced to 1.54 at the end of the turn thanks to IWND **Guilliman (Fist, round 2 and beyond) ''(hits on MC 5+, rerolling 1s)'': 2.94 hits, 2.43 wounds, '''2.20 unsaved wounds''', which is reduced to 1.87 at the end of the turn thanks to IWND :Lion wins- Guilliman has a slightly lower WS so he hits on master-crafted 5+ but can also re-roll all to hit rolls of 1 after the first round of combat. ''Shred'' on the Sword allows for more wounds than the Fist, but ''Brutal (2)'' creates more saves for the Lion to deal with. :Ultimately even with all those rerolls, Guilliman struggles to land a solid blow on his brother ''(rerolling 1s on a 5+ is still only 0.05 of a hit)'' while the Lion only gets angrier when he takes more wounds. '''Guilliman vs. Fulgrim''' *Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''2.34 unsaved wounds,''' which is reduced to 2.0 at the end of the turn thanks to IWND. *Roboute Guilliman with the Gladius Incandor ''Hits on MC 5+):'' 3.89 hits, 3.46 wounds, '''1.15 unsaved wounds,''' which is reduced to 0.81 at the end of the turn thanks to IWND. :Fulgrim wins. '''Guilliman vs. Perturabo''' *Guilliman with the Hand of Dominion ''(Hits on MC 4+):'' 3.75 hits, 3.13 wounds, '''2.08 unsaved wounds,''' which is reduced to 1.71 at the end of the turn thanks to IWND. *Perturabo with Forgebreaker Desecrated ''(Hits on MC 4+):'' 3.25 hits, 2.71 wounds, '''2.21 unsaved wounds,''' which is reduced to 1.88 at the end of the turn due to IWND. *Guilliman with the Hand of Dominion ''(Round 2 onward, Hits on MC 4+, Re-rolling 1s):'' 4.25 hits, 3.54 wounds, '''2.36 unsaved wounds,''' which is reduced to 2.03 at the end of the turn thanks to IWND. :Close, but Guilliman wins in the end due to his extra attack, as well as Calculating Swordsman landing him more hits. '''Guilliman vs. Jaghatai Khan''' *Jaghatai Khan with the White Tiger Dao ''(Hits on MC 4+):'' 3.75 hits, 2.5 wounds, '''1 unsaved wound,''' which is reduced to 0.67 at the end of the turn thanks to IWND. **Jaghatai Khan charging with the White Tiger Dao ''(Hits on MC 4+):'' 4.25 hits, 3.54 wounds, '''1.52 unsaved wounds,''' which is reduced to 1.19 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 4+):'' 3.75 hits, 3.13 wounds, '''2.09 unsaved wounds,''' which is reduced to 1.76 at the end of the turn thanks to IWND. :Guilliman wins-- Brutal (2) is able to overwhelm the Khan's 3++ Invulnerable save. '''Guilliman vs. Leman Russ''' *Leman Russ with the Sword of Balenight ''(Hits on MC 3+):'' 5.56 hits, 4.63 wounds, '''4.38 unsaved wounds,''' which is reduced to 4.05 at the end of the turn due to IWND. **Leman Russ charging with the Sword of Balenight ''(Hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''4.93 unsaved wounds,''' which is reduced to 4.60 at the end of the turn due to IWND. **Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 3+):'' 6.89 hits, 5.74 wounds, '''5.49 unsaved wounds,''' which is reduced to 5.16 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 5+):'' 2.56 hits, 2.13 wounds, '''2.13 unsaved wounds,''' which is reduced to 1.80 at the end of the turn thanks to IWND. **Guilliman with the Hand of Dominion ''(Russ charging, hits on MC 6+):'' 1.31 hit, 1.09 wounds, '''1.09 unsaved wounds,''' which is reduced to 0.76 at the end of the turn thanks to IWND. :Russ wins. '''Guilliman vs. Rogal Dorn''' *Rogal Dorn with Storm’s Teeth ''(Hits on 3+)'': 4 hits, 3.89 wounds, '''1.70 unsaved wounds,''' which is reduced to 1.36 at the end of the turn thanks to IWND. *Guilliman with the Gladius Incandor ''(Hits on MC 5+)'': 2.22 hits, 1.67 wounds, '''0.84 unsaved wounds,''' which is reduced to 0.5 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 5+)'': 2.22 hits, 1.11 wounds, '''1.11 unsaved wounds,''' which is reduced to 0.77 at the end of the turn thanks to IWND. :Dorn wins. Once again, Guilliman’s lower WS combined with the Auric Armor’s permanent transhuman guts his damage output, [[Fail | even with the Brutal (2) hand of dominion.]] '''Guilliman vs. Konrad Curze''' *Curze with Mercy and Forgiveness ''(Hits on 3+):'' 5.33 hits, 4 wounds, '''1.75 unsaved wounds,''' which is reduced to 1.42 at the end of the turn due to IWND. **Curze charging with Mercy and Forgiveness ''(Hits on 3+):'' 6 hits, 4.5 wounds, '''2 unsaved wounds,''' which is reduced to 1.67 at the end of the turn due to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 5+):'' 2.56 hits, 2.13 wounds, '''2.13 unsaved wounds,''' which is reduced to 1.80 at the end of the turn thanks to IWND. **Guilliman with the Hand of Dominion ''(Glimpse of Death, Hits on MC 5+):'' 2.56 hits, 2.13 wounds, '''1.07 unsaved wounds,''' which is reduced to 0.74 at the end of the turn due to IWND. :Curze wins with Glimpse of Death, due to conferring Feel No Pain (4+). '''Guilliman vs. Sanguinius''' *Sanguinius with the Blade Encarmine ''(Hits on MC 3+):'' 4.22 hits, 3.75 wounds, '''1.63 unsaved wounds,''' which is reduced to 1.30 at the end of the turn due to IWND. **Sanguinius charging with the Blade Encarmine ''(Hits on MC 3+):'' 5.56 hits, 4.94 wounds, '''2.22 unsaved wounds,''' which is reduced to 1.89 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 5+):'' 2.56 hits, 2.13 wounds, '''2.13 unsaved wounds,''' which is reduced to 1.80 at the end of the turn thanks to IWND. **Guilliman with the Hand of Dominion ''(vs. Charging Sanguinius, hits on MC 5+):'' 2.56 hits, 2.13 wounds, '''1.07 unsaved wounds,''' which is reduced to 0.74 at the end of the turn thanks to IWND. :[[What|Guilliman wins, even if Sanguinius charges him.]] '''Guilliman vs. Ferrus Manus''' *Ferrus Manus with Forgebreaker ''(Hits on MC 4+):'' 3.25 hits, 2.71 wounds, '''3.82 unsaved wounds,''' which is reduced to 3.49 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion ''(Hits on MC 4+):'' 3.75 hits, 3.13 wounds, '''2.08 unsaved wounds,''' which is reduced to 1.75 at the end of the turn due to IWND. :Ferrus Manus wins. :Guilliman got out-Brutaled. '''Guilliman vs. Angron''' '''Guilliman vs. Mortarion''' '''Guilliman vs. Magnus the Red''' '''Guilliman vs. Horus''' *Horus with Worldbreaker (Hits on MC 3+): 4.89 hits, 4.08 wounds, 3.83 unsaved wounds, which is reduced to 3.50 at the end of the turn thanks to IWND. *Guilliman with the Hand of Dominion (Hits on MC 5+): 2.59 hits, 2.16 wounds, 1.44 unsaved wounds, which is reduced to 1.11 at the end of the turn thanks to IWND. :Horus wins. '''Guilliman vs. Lorgar''' '''Guilliman vs. Vulkan''' '''Guilliman vs. Corax''' '''Guilliman vs. Alpharius''' </div></div>
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