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====Ash Zombies==== "''WHERE ARE YOU, LORD? We cannot hear you.... SPEAK to us! PLEASE!''" In order to grow closer to divinity, the Ash Slaves delve themselves ever further into Dagoth Ur's divine song, an odd and confusing experience for the cultists at first, but they hum along in their own lesser way with their lord. To an outsider's view, it would seem that the cultists blabber about trivial things, write incoherent poetry, decorate their strongholds, and rearrange furniture over and over. But only those who are willing and worthy to awake from their slumber are able to hear the divine song, and understand the meaning of the scrabbled Sixth House verse, often carved on the chest of a freshly-murdered imperial. In the caves and strongholds far removed from watching eyes, cultists practice these rituals, and eventually ascend to the next stage in their evolution. As the Corprus brings them ever towards divinity, the disease mutates the Ash Cultists ever more in turn. During the transition to their next stage of enlightenment, Ash Slaves undergo a severe change. The disease causes the top half of their face to cave-in, leaving a gaping hole where their eyes and nose used to be, and revealing and an empty and rotting skull cavity within. Perhaps more disturbing than the deformities themselves is the fact that the Ash Zombies do not seem to be impaired by them in the slightest; they have lost their eyes, but their sight has only become clearer. They have lost their brain, yet they understand so much more now than they ever had before. This shows that the cultist truly has passed beyond their former mortal boundaries. The corprus strengthens their bodies beyond their former limits; even through they can't use magic in their current state, they are incredibly strong and durable, able to rip a man to shreds with their bare hands and shrug off considerable damage without effort. Wounds on their corprus-blessed bodies knit back together and lost limbs seamlessly grow back. Ash Zombies are often used as something akin to shock-troops; during this stage of enlightenment the Ash cultists' insanity has reached its peak, fervently giving worship to their Lord even as they frantically throw themselves at their enemies, desperate to draw the blood of any who oppose the Sixth House. 11 pts per model. Core. Skirmish, Infantry, Ash Creature. 5-20 models per unit 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Ash Zombie | 3 | 3 | 4 | 3 | 1 | 5 | 2 | 7 | 0 | 6+ |} '''Wargear:''' Hand Weapon '''Special Rules:''' Causes Fear, Frenzy '''Disease:''' Blighted Aura (6+), Blight Attack (5+) A unit of Ash Zombies may: *Upgrade one model to Standard Bearer(+1 to combat resolution) for +6 pts The entire unit may replace their Hand Weapons with: *Spear OR Pike +1 pts per model Any number of Ash Zombies may each be given: *Second Hand Weapon +1 pts per model *Javelins +1 pts per model The entire unit may upgrade any or all of their weapons to: *Dwarvern +3 pts per weapon per model(or +6 pts for all weapons) [[Image:The_Sixth_House.jpg|thumb|375px|right|]]
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