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=='eavy Gear== The Gunz so big it must be mounted on a vehicle. These chumps can blast a hole in your noggins if you aren't careful. === Dakkagun === [[File:Dakkaguns.jpg|200px|right|thumb|Dakkaguns]] Dakkaguns are a twin-linked variant of Big Shoota mounted on Ork Warbikes. They have two barrels and shorter range because of their unstable mount but otherwise are similar to Big Shootas. Since a Dakkagun has two Big Shootas and a typical ork Warbike carries two Dakkaguns, it gives a total of four Big Shootas for a small vehicle. Not bad if you ask us. Because they are mounted on a small, light bike, they make it spin out of control when fired, although Orks think this makes the bikes even better. Its a shame that the Ork Warbike is the only vehicle that is able to carry a Dakkagun...for some reason. You would think that vehicles such as [[Killa Kan|Killa Kans]], [[Wartrakks]] and [[Warbuggies]] would also have the option to take a Dakkagun eh? === Boomstikk === [[File:Boomstikk.JPG|200px|right|thumb|Boomstikk]] [[Meme|THIS IS MY BOOMSTICK!]] The Boomstikk is an ECKSBAWKSHUEG double-barrelled [[Shotgun]] that is mounted only on the oversized [[Deffkilla Wartrike]]. The Ork version of the Imperial [[Heavy Shotgun]]s, the Wartrike itself mounts two of these badboyz, whilst the driver holds one more extra in his hands, for a total of [[Awesome|six barrels of Orky hell.]] Each of the Boomstikks are longer than an Ork's arm and just as thicc. Judging by the picture and model, it seems that the Boomstikk runs extra-hard on Ork magic as there is no physical evidence that it could carry more than several shotgun shells already loaded within the weapon's hilariously small bullet belt. Crunchwise, the Boomstikk is a 12" ranged Assault 2 Strength 5 weapon with no AP and a damage of 1. Like most shotguns, if the target is within half range of this weapon, you add plus 1 to hit rolls. Since you have three of these things, you can completely waste MEQs like butter. [[Tl;dr]] its the shotty version of the Dakkagun. === Supa Shoota === [[File:Supa-Shoota.jpg|150px|right|thumb|Supa Shoota]] A even ''bigger'' version of the Big Shoota. Interesting to say the least. Supa Shootas are like an Ork version of an Autocannon and Assault cannon; they have close to the same tech level and effectiveness as the former, per shot power a lot like the latter, and rate of fire falling in the middle. Usually seen on some Ork fliers such as Dakkajets or Blitza-Bommers, they are "kustomized" by the Flyboyz to make a bigger bang and cause even more carnage. The Supa Shoota it's pretty much a 30mm rapid fire Autocannon by real life standards. Would be pretty scary if the Orks actually knew how to shoot straight, which makes a bunch of Big Shootas scarier than one or two of these unless it's shooting at a tank since at least they can put out a ton of DAKKA. === Mek Speshul === [[File:Mek_Spechul.PNG|200px|right|thumb|Mek Speshul]] Mounted only on the [[Boomdakka Snazzwagon]]. A hilarious assortment of differing gunz. The Mek Speshul is a unholy combination between a Big Shoota and a tri-barrel gatling gun, designed to crank as much [[Dakka]] as a quickly as possible. Crunchwise, the Mek Speshul shoots out on average, 9 S5 AP-2 shots at a respectable 24" range. This makes it decent against GEQs and MEQs, able to lay waste to some horde of fleshbags in one turn. However it is pretty shit against anything TEQ or higher. Best used in combination with the other weapons of the Snazzwagon. === Kannon === [[File:FW_Kannon.jpg|200px|right|thumb|Kannon]] A Kannon is your generic term for any [[Ork]] gun that is too heavy to be wielded by [[Ork Boy]]s or anyone larger. Kannons are one of the most basic form of artillery and anti-vehicle weapons, equivalent to an Imperial [[Autocannon]]. As the most common Ork artillery piece, a heavy gun frequently mounted on Ork vehicles, from [[Trukk|Gun Trukks]] to [[Battlefortress|Battle Fortresses]] or simply used as [[Mek Gunz]]. It is often considered a great joke among Kannon crews to [[Troll|feign a dud shell in the kannon and make one of their fellow members retrieve it]]. Woe betide the unlucky Grot called in to retrieve such a "dud", as his crew members will invariably proceed to fire the gun [[FATAL|with him half-inside]]. This leads to death, dismemberment, decapitation, broken Kannons, bloody lower bodies of Grots whole only from the waist down found near Kannon muzzles, or to the unnaturally fortunate Gretchin, at the very least a prompt deafening. Kannons fire two types of ammunition: *'''Frag''' - large-bore frag round used for blasting enemy infantry. *'''Shell''' - solid shotshell used for punching through tank armour. === Rattler Kannon === [[File:Rattler_Kannon_by_MeknobGod.JPG|200px|right|thumb|Rattler Kannon]] Mounted only on the [[Warkoptas|Warkopta]] and the [[Mega-Dread#Meka-Dread|Meka-Dread]]. It is a large steam or electrically driven twin-linked automatic cannon. These are able to keep up a huge rate of fire and usually only stop laying down a storm of bullets when they run out of ammunition or break. Unfortunately, the Warkopta was pulled out of Forgeworld's shelves and no model of this was ever made much to GW incomptence. Fortunately, Ork's have no standardisation which led to many making their own 'Rattler Kannon' like the image shown courtesy of [https://imgur.com/gallery/FF1Xy MeknobGod.] Essentially a Mek Speshul Plus, with the same Range, Strength, and AP, but 2D6 shots instead of only 9, and D3 Damage instead of just 1. The trade-off is that it's Heavy instead of Assault, and with it most commonly being mounted on an aircraft that's even more flimsy than the [[Trukk]], you'll be snap-firing most of the time. Good thing you get two of them, then. The Meka-Dread can move and fire it without penalty thanks to '''Big n' Stompy''', but it only gets one of them, and has to swap a [[Miscellaneous_Weapons#Rippa_Klaw|Rippa Klaw]] for it. The name comes from the heavy recoil this weapon produces, amplified by its use on a light aircraft, which can be a form on in-flight entertainment all of itself. === Rivet Kannon === [[File:Rivet_Kannon.JPG|200px|right|thumb|Rivet Kannon]] A rivet gun otherwise known as a pneumatic hammer is a type of construction tool use to drive rivets into buildings. Rivets are functionally a bit like nails and screws, but on a usually much larger scale. Why are we explaining this shit on an Ork page? Because the Greenskins have weaponized it, what else? The Rivet Kannon is a gigantic nailgun that fires ECKSBAWKSHUEG rivets at enemy targets, pinning them (or their body parts) permanently onto a wall. The Rivet Kannon is the primary armament of the [[Warbuggies#Kustom Boosta-Blasta|Kustom Boosta-Blasta]]. A [[Cyborks|Cybork]] usually connects himself mentally into the Rivet Kannon's mechanisms in order to improve accuracy. On the tabletop, the Rivet Kannon is a 36" weapon that is Assault 6, Strength 7, AP-2 and D2. A overall decent weapon against Space Marines and the like. Units like Imperial Guardsmen and Tau Firewarriors gets turned into part of the building as their shitty saves means that they're gonna get turned into a pin cushion. Terminator equivalents however, are tough enough to shrug off hits from this weapon whilst vehicles like tanks have way too many wounds for it to be even remotely vulnerable from the overglorified nailgun. ===Flakka-Dakka Gun=== [[File:Flakka.jpg|200px|right|thumb|Flakka-Dakka Gun]] Grab four Supa Shootas, weld 'em together, and then fill the resulting contraption to the brim with Flakk munitions. Flakka-Dakka Guns are large, heavy Ork autocannons used against enemy aircraft or squads of infantry. Firing explosive flak shells at a rate of hundreds per minute, they are usually mounted on quad-turrets able to lay a great storm of fire, hence their popularity among Orks. More clever Mekboyz mount Flakka-Dakka Guns on vehicles, resulting in the Flakkatrakk and Flakk Battlefortress. They can also be mounted on Big Trakks. They are notorious for being unstable and prone to overheating, as well as the occasional jamming which can hamper the overall effectiveness of this weapon. Nevertheless they are the primary weapon of choice against enemy or "enemy" aircraft. Or unaligned aircraft that just happens to be there. In 7th Edition, the Flakka-Dakka gun just has a single Heavy 4 weapon. It's very useful against infantry in a pinch, just like its Imperial counterpart, but its lack of twin-linked goodness causes it to suffer somewhat in accuracy. The reason you don't just go straight to a guntrukk squad with Flakka Gunz is the special rules. Flakka-Dakka Gunz can move flat out and fire their weapons, provided their target is a Flyer. This can let you keep up with a Flyer and move across the board to hit some rear armor next turn. === Grotzooka === [[File:Grotzooka_Grot_Tank.jpg|200px|right|thumb|Grotzooka]] No, despite the name, it does not (normally) shoot Grots. Its named because the most common user are Grots. A Grotzooka is a giant blunderbuss weapon that fires bits of scrap collected from the floor of a Mek's workshop. While suffering from short range, it has a high rate of fire and is quite powerful in close distances, being able to kill multiple targets with one blast. Particularly lucky shots may even blow up light vehicles and ammo for Grotzooka is never far away. This weapon is favored by Gretchin and can often be seen on their vehicles, such as Killa Kans, [[Grot Tanks]] or Grot Mega Tanks. Crunch wise, Grotzookas are Heavy 2D3 weapons that has +1S over a Big Shoota, it has the potential to be a better anti-infantry choice than the Big Shoota if you can get within the 18" range and not get your little pint-sized tanks blown up by enemy fire. === Boom Gun === [[File:505872_md-Battlewagon,_Boom_Gun,_Looted_Wagon,_Orks.JPG|200px|right|thumb|Boom Gun]] <u>'''THE'''</u> Ork Battle Cannon. Basically a [[Looted]] Battle Cannon from a [[Leman Russ Battle Tank]]. A Boom Gun is a huge cannon sometimes mounted on Looted Wagons and often looted with the vehicle itself. It is characteristically a shorter-ranged version of an Imperial Battle Cannon. On the tabletop, a Boom Gun basically [[Count as|count as]] the aforementioned Battle Cannon. As stated in the fluff, the Boom Gun has a worse range than the Battle Cannon and it is all round inferior to the Battle Cannon. Seeing how it has been looted [[Gork]] knows how many times, it is unsurprising that the state of quality of the Boom Gun is typically quite shit and poor. [[Tl;dr]], the poor man's version of the Battle Cannon that you're gonna use anyway, since there's no other counterparts for a light anti-armor gun that the Orks can reliably use. === Killkannon === [[File:FW_Killkannon_1.jpg|200px|right|thumb|Killkannon]] A gun that just stops short of being classified as a superheavy weapon. Essentially the ork equivalent of a battle cannon, albeit with dramatically reduced range. The Killkannon is a huge weapon often mounted on top of heavier Ork vehicles such as Battlewagons or Big Trakks and used to hammer enemy infantry as the ork hordes close in. They can also be found on Mega Dreads. Like all Ork weapons, Killkannons make a deafening amount of noise, and are much appreciated by all Orks who are nearby. On the tabletop, the Killkannon is a Big Gun that has the hybrid of both Kannon shell types - D6 shots with S8 AP-2 and 2 Damage. It's a little shorter ranged though, and expensive at 15 points. It also drops your transport capacity from 20 to 12 if you're using a Battlewagon, so you'll probably want to avoid it if you're planning on, for example, bringing a full mob of Tankbustas along for a ride.
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