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===4th Edition=== [[Image:Thri-kreen_player_4e.jpg|right|256px]] Thri-kreen made their return to the D&D stage stage in the 4th edition Dark Sun Campaign Setting, joining [[Mul]]s as the only Dark Sun races that got brand new racial write-up for the new edition; this was likely due to their popularity in previous iterations. Comparatively speaking, in addition, [[aarakocra]] and [[pterran]]s were forgotten or ignored, and [[Half-Giant]]s had nothing mechanically unique enough that they couldn't just be reskinned from [[Goliath]]s, an argument used to justify reflavoring [[Dragonborn]] as 4e's [[Dray]]. ::Ability Scores: +2 Dexterity, +2 Strength or Wisdom ::Size: Medium ::Speed: 7 squares ::Vision: Low-light ::Skill Bonuses: +2 Athletics, +2 Nature ::Multiple Arms: Once per turn, you can draw/sheathe a weapon or stow/retrieve an item as a Free Action instead of a Minor Action. ::Natural Jumper: You are always considered to have a running start when jumping. ::Torpor: You enter a torpor-state instead of sleeping, leaving you aware of your surroundings. You only need 4 hours in torpor to gain the benefits of an extended rest. ::Racial Power - Thri-kreen Claws: 1/encounter, as a minor action, make a melee 1 attack against up to 3 opponents. You can choose whether this attack keys off of Strength, Dexterity or Wisdom at character creation. You gain a +3 attack bonus per tier and inflict 1d8 damage per tier (plus Chosen Ability Score modifier). You gain a bonus to the damage roll equal to the number of targets. The thri-kreen's racial [[Paragon Path]] is the ''Thri-Kreen Predator''. At 11th level it gains a Climb speed of 4 squares, +2 damage bonus with Thri-Kreen Claws, and the ability to make a jump as a free action as part of burning an action point to take an extra action. At 16th level, when the thri-kreen is adjacent to an enemy that is also adjacent to one of the thri-kreen's allies, the thri-kreen is considered to be flanking that enemy. Its level 11 attack power is Capturing Claws (as Thri-Kreen Claws, but grabs the target), its level 12 Utility power is Insect's Spring (make a jump check as a minor action 1/encounter), and its level 20 attack power is Paralyzing Bite (inflict 2d6 + Chosen Ability Score poison damage, target is Stunned until end of your next turn and takes ongoing 5 poison damage, save ends). Thri-kreen also had a "Winning Races" article in [[Dragon Magazine]] #411. Staunchly setting neutral, allowing it to apply to the Thri-kreen of both Athas and the [[Nentir Vale]], it examines their culture and biology, and in particular how it shaped by the existence of a racial hive-mind. It also introduces the Ancestral Khanate, one of the [[Primal Spirits]] and the closest thing to a patron god of thri-kreen, being the embodiment of this racial collective subconsciousness. It also came with a bundle of racial feats that empowered various aspects of the thri-kreen, from improving their mastery of gythka and chatkcha to being able to use throwing weapons and hand/light crossbows with their secondary arms.
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