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====[[Warriors of Chaos]]==== [[File:124151.815xp.jpg|center|800px|thumb|Dangerously [[Slaanesh|horny]].]] One of the defining aspects of Warhammer, the Warriors of Chaos had to be in a Total War game, and they do not disappoint (much...). In a lot of ways, Chaos is similar to the Vampires; their only ranged units are missile cavalry and artillery, and they are not even particularly good missile cav. The Warriors of Chaos are all about heavy infantry backed up with the occasional slavering monsters like Chaos Trolls, Dragon Ogres, and Chaos Spawn. The Warriors of Chaos are a lot more complex then the other factions. For one, like the Vampire Counts, they have a corruption mechanic they can infect provinces with using their heroes. But rather than make the ground safe for their troops to travel through, it inspires Chaos uprisings and rebellions. Secondly, they don't occupy cities but instead each army has self contained buildings, even when taking a fellow Norsemen tribe you can only sack it (for gold), raze (for pop growth to get buildings), or awaken it (more on that later). This means that when a Chaos army stops moving it can get units back even in foreign ground, because in a sense all ground is foreign to it. Due to this if an army is wiped out a lot more is lost. They also have weak economic buildings; your main source of cash will be sacking the shit out of people. Do note that nothing stops you from sacking a place, then razing it for money and pop growth. Thirdly, they can awaken Norse tribes making them your vassals and giving you increased unit replenishment in their territory. Fourthly, if multiple Chaos stacks are next to one another on the campaign map the Norscan units within will suffer attrition; making combined attacks against large cities a bit dicey if planned poorly. Finally: even if you are not playing with the DLC to make them playable they will come from the north as a boss faction you have to deal with at some point no matter who you are, even if you are the Everchosen himself. In that case, they'll also have an extra legendary lord: the Everwatcher. Their available legendary lords are [[Archaon]], [[Sigvald]] the Magnificent, and Kholek Suneater. Of course that was the sticking point at Chaos' release, that to play as them you had to pre-order the game, or else buy a piece of DLC for what is seen as a "core" faction. The reveal that Chaos was going to be DLC opened a can of rage massive enough to mildly impress an Angry Marine. A blog post made by the chief producer argues that chaos had to be DLC or not be in the game at all, which if you think about the number of unique animation rigs between the factions it's not like you need to animate one spearman and then can dress him up in 50 different cultures, may be true but it is still a bitter pill for us fans. Fortunately, CA finally seemed to have noticed the horde of raging neckbeards banging on their door and decided to tone down the money grubbing asshole levels a notch; the Chaos Warriors DLC was made available for free if you purchased within the first week of the game's launch; so you had the option to wait a few days and see how many people lose their shit over the game for better or worse before blowing $60 on it. http://store.steampowered.com/app/404010/ - Their steam page which tries to sell them and has their army roster. While the faction could appear as a non-playable faction for some bizarre ass reason CA made some units exclusive to the DLC including Sigvald, the Dragon Ogres (including shaggoths and Kholek), armored variations of Chaos Trolls, Chaos Sorcerer Lords, Manticores, Chaos Dragons, Forsaken, and Gorebeast chariots. Likely because otherwise people would just [[Troll|use a mod to unlock the faction without paying]]. They later got a pretty welcome boost with three new free units released at the same time as the King and the Warlord. Feral Manticores may not be able to really stack up to Vargheists and Pegasus Knights in terms of controlling the skies, but they can give the Chaos Warriors a lot of needed flexibility. Aspiring Champions are pretty thoroughly badass and can both bolster your cheaper units' shitty morale and carve up enemy trash units like butter while being pretty cheap themselves (just don't get them into fights with units that have AP damage), and Marauder Horsemasters aren't exactly what the Chaos Warriors needed more of but they're decently cheap and flexible cavalry who can both harass the enemy at range as well as deal some decently harsh pummeling in melee. Furthermore, Sarthorael was made available to play for anyone who beat the campaign with the release of the Call of the Beastmen, and while the Lore of Metal isn't exactly the best lore in the game, he is a pretty hefty beat-stick lord. Thankfully, the addition of Norsca also gave the Warriors of Chaos some very much needed quality of life improvements. Some very nice Regiments of Renown (including Sigvald's <s>groupies</s> Mirror Guard), a boost to unit replenishment attached to their core technologies, Marauder units were given a notable buff, your armies no longer murder each other for being too close if they don't contain any Marauders (and lets be honest, they wont by the time it becomes a problem), and perhaps most notably, the Norscan tribes you awaken are automatically vassals. This means that infighting will be much less common and you no longer have to send an army north to smack them back into line. :: [[Archaon]] the Everchosen is the primary Legendary Lord for the '''Warhost of the Apocalypse'''. His faction effects include a boost to leadership for Chaos Warriors, as well as decreasing their recruitment cost; he also has a diplomatic malus of 30 with all other factions. Lord effect wise he gives a ward save to all units in his army, and gets a boost to income from razing settlements. His unique skill line focuses on funding the various flavors of Chaos Warriors, and finishes off with boosting his own stats. He is a hybrid lord with a focus on his melee prowess, but does have the ability to use the Lore of Fire (though has no access to Arcane Conduit for some reason). His Quest Items include The Slayer of Kings, The Armour of Morkar, The Eye of Sheerian, and The Crown of Domination. He also has access to a unique mount named Dorghar (who looks like a pony when Archaon rides him). :: [[Kholek Suneater]] was once in the same Warriors of Chaos boat as Archaon, but now leads the '''Heralds of the Tempest'''. His faction effects give a bonus to spreading Chaos Corruption to all characters, a reduction in ambush defence chance, and a heft 60% reduction in recruitment cost for Dragon Ogre units. Lord effect wise he gets a decrease in Dragon Ogre unit upkeep, and increases the melee attack for Dragon Ogre Shaggoths. His unit stat line focuses on buffing his own combat abilities (topping off with giving him Frenzy) and buffing up Dragon Ogre units. He also has access to a unique ability called Lord of the Storm that drops some lightning bolts on some poor ants by him. His sole Quest Item is Starcrusher. :: Prince [[Sigvald]] the Magnificent was also crashing in with Archaon's lot, now striding at the head of '''The Decadent Host''' in Immortal Empires. His faction effects include a boost to diplomatic relations with Norscan factions, a boost to leadership when fighting Men, and increases the armour of Lords and embedded Heroes. Lord effect wise he boosts Marauder recruit rank, boosts horde growth for his army, and reduces the upkeep for all Marauder units in his army. His unique skill tree line has the unusual "honor" of starting with a skill that ''increases'' Lord upkeep, and the bonus making up for that is a small increase in leadership. Other than that he gets some nifty buffs with the ability to gain Terror, but nothing too special. Role wise he is meant to be the dedicated duelist character, but can struggle with it due to his relatively low armour-piercing damage. His Quest Items include Sliverslash, and the Auric Armour. [[Total War Warhammer/Tactics/Warriors of Chaos| More specific tactics here]] <gallery mode="nolines"> File:Warriors_of_Chaos.png|Warhost of the Apocalypse File:Heralds of the Tempests.png|Heralds of the Tempest File:The Decadent Host.png|The Decadent Host File:Shadow Legion WOC.png|Shadow Legion File:The Estatic Legion.png|The Estatic Legion File:Fecundites.png|The Fecundites File:Legion of the Gorequeen.PNG|Legion of the Gorequeen File:Puppets of Misrule.png|Puppets of Misrule </gallery>
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