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===Chariots=== *'''[[War Wagon]] (DLC):''' These things used to be a meme unit, though with the buffs they got I suppose you could make an argument for them. AP shots are nice and the additional tankiness can help them get out of some sticky situations. Plus they can function as chariots even without the AP in melee and the guys on the back can fire while in combat, so that's nice. Outriders will be better in 90% of situations, but honestly, they aren't ''absolutely'' useless. : They do beat pistoliers and Outriders when it comes to being harassed. High armor and you loss out on potential firepower when all the unused ammunition dies with the models, so War Wagon gives you more shooting for your buck with each wagon taking a lot of punishment before one model is lost compared to how much ammunition is lost when a cavalry unit reaches that same health margin. *'''War Wagon (Mortar) (DLC):''' Ok, so ''this'' is a meme unit. The extra mobility doesn't make up for the missing ammo and without the guns, to fire they are a hell of a lot worse in melee. Just take normal mortars, they'll do so much better and if you plop a spear unit by them they'll be defended just fine. (still, those Results can be pending) - Changes have been made to the Mortar Wagons, now not suffering from the range, damage, and ammo nerfs this unit previously had. They're still more expensive than regular mortars, so their usefulness is still dubious, although interestingly Mortar Wagons can hide in trees, if you want to conceal your artillery's position up until the last moment. **'''The Black Lions (War Wagon):''' (ROR) Carries Helblaster Volley Guns and sometimes can shoot over infantry. As with mortar war wagons, it's better to just take the regular artillery. They might be a lot more useful in the campaign due to their instant veterancy. Slightly more useful than the above Wagon's due to it allowing you to get better Helblaster angles.
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