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===Monsters=== *'''Chaos Giant:''' A big infantry smasher, but easily sniped and hammered with ranged and anti-large attacks. Remove them, and they can frolic through even the heaviest of armor. Shockingly they are actually potentially really good now, there are now multiple ways to give them really high missile resistance and tons of healing, so they are now a very effective unit and are actually a good doomstack option. **'''Bilious Thunderguff: (RoR)''' An upgraded giant sworn to Nurgle. Along with poison attacks, he also comes with a violent wind bound ability where he lifts a leg and farts all over everyone around him, draining health and corroding armor. Definitely worth bringing in matchups where your opponent doesn't have much ranged and has to fight him in melee. *'''[[Manticore|Chaos Feral Manticore]]:''' One of the most cost effective flying monsters in the game. It has an impressive statline for the cost so it can actually do a good bit of work diving into backlines or helping goon out enemy characters. It's big problem is Rampage, so you will likely lose control over it, though it is decently cheap so don't worry too much if it goes nuts. Often used as a mount for characters in multiplayer, but there is nothing wrong with taking this guy by himself. they can get regeneration in melee from campaign techs, which is pretty ok, they still die fast but it helps. *'''Dragon Ogre Shaggoth:''' An anti-large monster duelist. Are you scared that the enemy might have a dragon, big scary tree, crab monster or freaky rat monstrosity from hell? Throw this thing at it and if it doesn't kill it it'll get it damn close. Of course, it's also a massive bullseye for every AP missile unit on the field, so you got to make sure that it's kept safe. Often paired with Kholek to make a Dragon Ogre goon squad. the biggest weakenss they had was lack of healing, but now that sorcerer lords can have lore of nurgle they can finally be healed. Maybe the Shaggoth doomstack is back. they are hard to recruit however requiring an expensive endgame undivided gift to recruit. ironically a normal nurgle sorcerer lord can probably shaggoth doomstack better than kholek now due to healing. *'''Chaos Warshrine''': Big buffboi that buffs even better when models die around it. Consider bubble wrapping it with marauders, the gods aren't picky on whether you're sacrificing your enemies or your own troops to them. Doesn't have much offensive capability, but has enough HP to slog it out on the frontline for a long time. Can be dedicated five ways, choose Khorne for killiness, Nurgle for healing, Slaanesh for a mortis engine AOE HP drain, Tzeentch for increased spell effectiveness, and undivided for physical resist. Slaanesh may be the strongest for infantry grinds, followed by nurgle. The others are perhaps more situational.
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