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Warhammer 40,000/6th Edition Tactics/Space Marines
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===Fortifications=== *'''Aegis Defence Line:''' Cheap means of getting a quad gun. Scouts with camo cloaks and telion make this another delicious 2+ cover save. Even better, play Imperial Fists or take an Imperial Fists detachment. Take a Devastator squad. Have them man the Quad gun. You now have a BS5 Quad gun that is twin-linked, and re-rolls failed pens/glances against all vehicles. This thing will fucking blow Heldrakes out of the sky in a single Shooting phase if you're a little lucky. *'''Skyshield Landing Pad:''' 4++ save, park your vehicles that are just going to stay still and shoot on top of this thing. It can't be demolished, laugh as your predators rain death unmolested.(Technically you can put a war-hound titan on-top of this and still get an invun save but you have to take dangerous terrain test if you move off of it). *'''Imperial Bastion:''' It basically serves the same role as the Aegis Line, but it has more guns and better cover. It's as expensive as the Skyshield, though, without protecting your tanks, and your infantry squads probably won't find it worthwhile to sit around all game--unless they're Devastators, which is where this shines. *'''<s>Fortress of Redemption</s><b>G.I. JOE COBRA COMMAND CENTER PLAYSET</b>:''' It's a massive "centerpiece" terrain model, which is kinda silly when you think about it. It basically forces you to sit around and shoot, and it certainly ''does'' have plenty of firepower, but then you don't necessarily want to do that--you're not Impy Guard or Tau, remember. Really, the biggest question when taking this is, for that price, why aren't you taking another Land Raider?
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