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Warhammer 40,000/9th Edition Tactics/Adeptus Ministorum
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====Heavy Weapons==== *'''[[Heavy Bolter]]''': 36" Heavy 3 S5 AP-1 D2 Acceptable dakka for the cost, and marine killers. **Heavy Bolters cost the same as Heavy Flamers, with the same AP, and come on many of the same units. Mathhammer puts bolters as slightly better than flamers at killing Primaris-equivalents (1.33 vs 1.17 expected wounds, respectively), but the flamers are better in most other scenarios. Take bolters if you can take advantage of the range and the condensed damage - remember that doing 2 wounds to a model with only one remaining is wasteful. *'''[[Flamer#Heavy_Flamer|Ministorum Heavy Flamer]]''': 12" Heavy d6 S6 AP-1 D1 'auto-hitting'. Despite being much stronger than it's lighter variants, it's still overcosted compared to other options. Can occasionally help deter opponents from charging. ** Note that its a <b>''Heavy''</b> weapon, not an assault weapon. Therefore, you can't advance and shoot these like you can with a normal flamer, gutting their usefulness...unless you're running Argent Shroud. Then you're fine. ** With the use of a stratagem making certain you can pump out 36 hits at strength 6 from a retributor squad (4 flamers and 2 cherubs). Watch entire conscript blobs melt in purifying fire. *'''[[Multi-melta]]''': 24" Heavy '''2''' S8 AP-4 Dd6 '+2 damage when in half range'... For 20 pts. The Multi-melta doubles the Melta's range and shots. For double the price and becoming Heavy. It may well be a worthy trade.
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