Editing
Warhammer Army Project/Kingdoms of Ind
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Core=== *'''Rajputs''': Your cheap Warrior Caste units. These guys have a range of options allowing you to kit them out for any situation. Take in big blocks to keep them steadfast and tarpit your enemy. You could grab them special weapons like Patas or Greatweapons, but they're so cheap that you shouldn't want to worry if you want an effective unit. Taking chakrams are also good on charges to soften up goblins. *'''Maratha Archer''': Warrior Caste Bowmen. Cheap, cheerful, your best-ranged option. *'''Urumi Swordmen''': Warrior Caste glass cannons with WS4 I4 and come equipped with only Urumi Swords. There one base S2 attack can be increased to 6 easily by making sure you have a rank of troops behind you and if you angled your charge correctly two enemy models (make sure to take in at least 3 ranks). More often than not you will hit first so against smaller units you may take fewer casualties. Besides being able to take command options your only option is whether or not to become Skirmishers (Free), which option you choose depends on who you face and how you see them. Note, only try to send these against T3 (or the rare T2) lightly armored troops, use Thugee against anything better. *'''Peasant Levies''': Lowborn Caste mooks that cost the same as your Rajputs but are WS and BS 2 with an LD of 5. Yet you get Spears and Shields as well as being made expendable by being Low Caste. These are your Skavenslaves. If you feel like wasting them as ranged harassment, they can get slings or javelins. *'''Pindar Cavalry''': Lowborn Fast Cavalry at 11pts with shields and hand weapons. They can swap their shields for Short Bows and may take either Spears or Javelins for additional support. *'''Zamindar Horsemen''': Warrior Caste Cavalry at 14pts and one of the few high Armour saves you will have access to. They have Hand Weapons, Heavy Armour, and Shields. May buy Barding (2pts), Spears (1pt), and Short Bows (1pt), as well as being able to swap their Shields for Flails (2pts). *'''Thugees''': The mooks from the Temple of Doom. Lowborn Caste Skirmishers with a basic human statline and 2 Hand Weapons. Generally not as good as Urumi Swordsmen but are more consistent in their damage output. *'''Snake Swarm''': Your swarm unit that doesn't count towards your minimum Core. Lowborn Caste with Poisoned Attacks that Cost 35pts and come with a free Fakir snake charmer who if killed causes the whole unit to be removed from the field. Snipers will erase these units quickly.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information