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Age of Sigmar/Tactics/Old/2e/Order/Stormcast Eternals
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===<span style="color:#01bbe3;">Prayers of the Stormhosts</span>=== Every {{AOSKeyword|PRIEST}} in a {{AOSKeyword|STORMCAST ETERNALS}} army gains an additional prayer to a which can be used in addition to their other abilities in the hero phase, in the same vein as spells for other armies mages. <div class="mw-collapsible-content"> #'''Divine Light''': 3+ to cast, choose a unit wholly within 18". If it is an enemy, you may re-roll 1's to hit when attacking that unit until your next hero phase. If you choose a friendly unit, enemy units re-roll unmodified hit rolls of 6 when attacking that unit until your next hero phase. #'''Bless Weapons''': 4+ to cast, a friendly unit wholly within 18" gains an additional hit for every unmodified hit roll of 6 until your next hero phase. #'''Bolster Faith''': 3+ to cast, friendly units within 9" do not have to take battleshock tests until your next hero phase. It does not require the unit you cast this on to be wholly within. So use this on units with lots of models. #'''Abjuration''': 3+ to cast, pick an enemy {{AOSKeyword|WIZARD}} within 12" from the priest. If successful the priest can attempt to unbind a 1 spell by that {{AOSKeyword|WIZARD}} in that hero phase. #'''God-King's Aspect''': 3+ to cast, subtract 1 from bravery for units that are within 6" from this priest until your next hero phase. #'''Translocation''': 3+ to cast, remove a friendly {{AOSKeyword|STORMCAST ETERNAL}} unit wholly within 9" of this priest from the battlefield and set them up again anywhere on the battlefield more than 9" from enemy units. It may not move in the subsequent movement phase. </div></div>
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