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====<span style="color:#01bbe3;">Artefacts of Power</span>==== One {{AOSKeyword|HERO}} in your army may take a relic from the following tables: <tabs> <tab name="Storm-Forged Weapons"> Pick a weapon that is not used by a mount for one of the following bonuses #'''Blade of Heroes''': re-roll failed to hit rolls made with a melee weapon against {{AOSKeyword|HEROE}}s or {{AOSKeyword|MONSTER}}s. Pairs well with the 2+ wound rolls of the mounted Lord-Celestants' hammer option. #'''Hammer of Might''': Pick a weapon; unmodified wound rolls of 6 double damage for that weapon. Gives a Lord-Celestant on Dracoth charging in with the glaive 5 chances at a 6-damage attack. Spicy. #'''Fang of Dracothian''': If you deal a wound to an enemy model with this weapon, then at the end of each turn it suffers a Mortal Wound. Situationally useful, but it's hard to think of a scenario where this outperforms rerolling hits or doubling the damage of every sixth hit. </tab> <tab name="Heaven-Wrought Armour"> #'''Drakescale Armour''': Re-roll failed saves for this HERO against weapons with a Damage characteristic greater than 1. #'''Mirrorshield''': Missile weapons can't target the bearer unless the firing unit is within 9". #'''Amulet of the Silvered Sigmarite:''' Any incoming attacks against the bearer cannot be re-rolled. </tab> <tab name="Artefacts Of The Tempest"> #'''Quicksilver Draught''': Once per battle this {{AOSKeyword|HERO}} gains Fight First in the combat phase. #'''Luckstone''': Once per battle you can change the results of one-hit, wound, run or save roll for this HERO to the result of your choice. For 1d6 rolls you pick a number 1-6, and for 2d6 rolls you pick a result 2-12. #'''Obsidian Amulet''': Once per game, this hero can ignore all effects of any spells or endless spells that are affecting or would affect the bearer until your next Hero phase. </tab> </tabs>
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