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====Chaos Knight Desecrator==== [[File:WHFest2019-Knight-Desecrator.jpg|250px|right|thumb|Chaos Knight Desecrator]] In contrast to the Rampager, Knights Desecrator possess potent mid- to close-range armaments that lend themselves toward duelling enemy war engines or monstrous beasts, or tearing down the foe's Fortifications. Armed with a [[Laser Destructor|laser destructor]], it packs a considerable punch at considerable range. There was some confusion between the Desecrator and the Despoiler due to the fact that GW [[Fail|used the same knight image for both the Desecrator and Despoiler.]] Thankfully, the Codex: Chaos Knights dispelled this confusion and confirmed that, yes, they are indeed two different patterns. In terms of the fluff, Desecrators are all cruel despots, well disposed to imposing their tyrannical will upon others and no different than a normal Chaos Lord for that matter. For all intents and purposes, these guys are the ones that treat their War Dog underlings like utter shit the same way a Chaos Lord view his Cultist underlings with the same affection as one views a [[Snotling]]. Essentially, they are [[Dick|Dicks]]. Contrast this to the Despoiler who couldn't give two flying fucks stepping on the little ones and go their own merry way unless someone challenges them for rightful heir in their households. They are also exceptionally trigger happy if you want to know. On tabletop, these are one of your vanilla Chaos Knights. The longer ranged version of the Knight Errant - both loyalist and traitor - the Knight Desecrator is your short-to-long ranged anti-tank option despite what fluff dictates it being short-to-mid ranged. Trust us, laser destructors are anything but short ranged. As such, these Knights offer an excellent and extremely flexible unit for any Chaos army. The only thing it is vulnerable against is being [[Tarpit|tarpitted]], but then again, that's where the Rampager comes in.
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