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==Warlord Traits== ====Universal==== *'''1: Enduring Will:''' ''This Warlord is possessed of iron resolve, and no mortal weaponry will prevent him from achieving his goals.'' ::Each time an attack is allocated to this Warlord, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). *'''2: Eternal Madness:''' ''This Warlord’s sanity suffered during the Great Sleep, and now he is driven by a wrathful zeal.'' ::Each time this Warlord makes a melee attack, you can re-roll the wound roll. *'''3: Honorable Combatant:''' ''The Warlord is a strict adherent to the ancient codes of honor and sees a fight through to the end.'' ::In the Fight phase, each time this Warlord is selected to fight, it can engage in honorable combat. If it does, select one enemy {{W40kKeyword|Character}} unit; until the end of the phase, add 2 to the Attacks characteristic of this Warlord, but it can only make attacks that target that enemy {{W40kKeyword|Character}} unit. *'''4: Immortal Pride:''' ''This Warlord possesses an arrogance that has been honed over eons, refusing to allow his warriors a single step backward even in the face of intense psychic onslaught.'' ::Each time this Warlord would lose a wound as a result of a mortal wound, roll one D6; on a 5+, that wound is not lost. This Warlord has the following ability: ::'''Immortal Pride (Aura):''' While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} unit is within 6" of this model, each time a Combat Attrition test is taken for that unit, ignore any or all modifiers’. *'''5: Implacable Conqueror (Aura):''' ''This Warlord is a conqueror of worlds who strides at the head of his legions and sweeps away all before him.'' ::While a friendly {{W40kKeyword|<Dynasty>}} unit is within 6" of this Warlord, you can re-roll charge rolls made for that unit. *'''6: Thrall of the Silent King:''' ''This Warlord pursues the veiled agenda of the Silent King, and so commands his legions with unparalleled authority.'' ::Add 3" to the range of this Warlord's aura abilities (to a maximum of 9"). In addition, when this Warlord uses its My Will Be Done, The Lord's Will or Adaptive Strategy abilities, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 12" of this Warlord instead of 9". ====Dynasty Specific==== *'''{{W40kKeyword|MAYNARKH}} - Mad Killer:''' ''Damaged by the Flayed Virus and infected by a blind rage, this Warlord wanders the battlefield, brutally mauling anyone that comes in its path.'' ::Add 1 to the Attacks characteristic of friendly {{W40kKeyword|Flayed}} units within 6" of this Warlord. In addition, this Warlord can re-roll failed wound rolls during the Fight phase if the target is an enemy {{W40kKeyword|Character}}. *'''{{W40kKeyword|MEPHRIT}} - Merciless Tyrant:''' ''Warlords of Mephrit will suffer no threats to their rule, annihilating utterly any who dare to oppose them.'' ::Add 6" to the maximum range of all Assault weapons fired by this Warlord. Each time you select a target for an Assault weapon this Warlord is making an attack with, you can ignore the Look Out, Sir rule. *'''{{W40kKeyword|NEPHREKH}} - Skin of Living Gold:''' ''This Nephrekh Warlord has ascended to become one with the stars themselves; those that gaze upon him are blinded by his radiant glory.'' ::Each time an attack is made against this Warlord, subtract 1 from that attack's hit roll. *'''{{W40kKeyword|NIHILAKH}} - Precognitive Strike:''' ''This Warlord of Nihilakh has foreseen his moment of glorious victory.'' ::At the start of the Fight phase, if this Warlord is within Engagement Range of any enemy units, it can fight first that phase. *'''{{W40kKeyword|NOVOKH}} - Crimson Haze:''' ''This Warlord leads his warriors in the bloody rituals of the Novokh.'' ::Unmodified hit rolls of 6 made by friendly {{W40kKeyword|NOVOKH}} units within 6" of this Warlord during the Fight phase score an additional hit. *'''{{W40kKeyword|SAUTEKH}} - Hyperlogical Strategist:''' ''Sautekh Warlords can apply a filter of infallible logic to develop unbeatable strategies.'' ::While this Warlord is on the battlefield, each time you spend a Command Point to use a Strategem you can roll one D6; on a 5+, that Command Point is refunded. *'''{{W40kKeyword|Szarekhan}} - The Triarch's Will:''' ''Certain in the knowledge that they act as arbiters of the Final Triarch, this Szarekhan warlord exercises overwhelming strategic authority.'' ::At the start of your turn, if your Warlord has this Warlord Trait, the once per game you may choose a Command Protocol that has already been selected during the battle. That protocol becomes active until the end of the battle round.
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