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====Gothic Lineages UA==== A semi-offical version of the Dhampir as a race appeared in 5th Edition in the Gothic Lineages Unearthed Arcana. Their fluff is more vague and general than that standard "half-vampire" concept, and there's tables you can roll on to decide what your Dhampir's origin is and what they hunger for. The example origins range from "partially-transformed vampire" to "host of an otherworldly parasite that compels you to feed on others" and the hungers can be fairly typical monstrous foods like blood and raw meat, but can also be things like spinal fluid, dreams, and the color from a person's appearance. '''Traits:''' '''Ability Score Increase.''' +2 to an ability score of your choice, +1 to a different ability score of your choice. '''Type:''' Humanoid ''and'' Undead. This means that all spells and effects that work on either Humanoids ''or'' Undead affect you. The good news is that this means Cure Wounds still affects you since it works on humanoids. '''Size:''' Medium or Small (choose when you gain this lineage) '''Speed:''' 35 feet '''Darkvision.''' You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. '''Spider Climb.''' You have a climbing speed equal to your walking speed. At 3rd level, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. '''Vampiric Bite.''' Your fanged bite is a natural weapon, which counts as a simple melee weapon with which you are proficient. You add your Constitution modifier to the attack and damage rolls when you attack with your bite. Your bite deals 1d4 piercing damage on a hit. While you are missing half or more of your hit points, you have advantage on attack rolls you make with this bite. When you use your bite and hit a creature that isnβt a Construct or an Undead, you can empower yourself in one of the following ways of your choice: β’ regain hit points equal to the damage dealt by the bite β’ gain a bonus to the next ability check or attack roll you make; the bonus equals the damage dealt by the bite You can empower yourself with your bite a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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