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===Root=== The rarest of illumian cabals, root cabals establish enclaves in the most isolated, forbidding wilderness the world has to offer. Root cabals are fervent defenders of the forests, mountains, and swamps they call home, protecting the area around their enclaves from predation by monsters and settlement by civilized races. In the solitude that isolation affords, they study the local flora and fauna, trying to tap into the life energy of the natural world. Notable root cabals include Autumnleaf, Thorntwist, Frostrime, Tidechant, and Oakmaw. '''Typical Directorates:''' Root cabals contain a gleaner directorate responsible for gathering food from the surrounding land, a predator directorate that patrols the area for intruders, a nurselog directorate that instructs the young, a seeder directorate that uses magic to protect and sustain the land, and a taproot directorate that performs magical research into life energy. '''Plots:''' Root cabals expend a great deal of effort keeping their turf safe from marauding beasts and encroaching civilization. A typical root cabal might try to frighten away [[human]] pioneers, sow dissent among a clan of nearby [[giant]]s, or acquire the magic balm that arrests an epidemic of tree-blight. '''Enemies and Allies:''' Root cabals work with intelligent creatures that can be trusted to live in concert with the land, such as [[centaur]]s, [[goliath]]s, and [[lizardfolk]]. Others ally themselves with [[fey]] inclined to help guard their lands, such as [[dryad]]s and [[nymph]]s. The most strident root cabals trust only plants and animals, relying on druid-enhanced flora and fauna as guardians. Root cabals stay out of illumian politics, so their only enemies are those who threaten the ecosystem that surrounds a cabal’s enclave. Root cabals often have to drive intruders away, whether those intruders are well-meaning [[human]] settlers, marauding [[orc]] armies, or aggressive [[giant]] clans. Root cabals that use their lands for magical experimentation sometimes draw the ire of self-styled defenders of the natural world, such as [[treant]]s, nonillumian [[druids]], and organized groups of [[therianthrope]]s. '''Enclaves:''' Root cabals use the natural terrain at their disposal to build their enclaves. Sometimes their enclaves are camouflaged by terrain, such as a dungeonlike enclave under a mossy hillock. More often their enclaves appear as weird structures that stand out from the surrounding land while obviously being a part of it; root cabals want the architecture of their enclaves to imply that “These lands are under our protection.” In a forest, a root enclave might be a spherical tangle of branches supported by dozens of massive oak trunks—with animated branches set to grasp intruders. A mountain enclave might be a graceful series of towers attached to a sheer cliff at the end of a box canyon. A subterranean enclave might be a warren entirely within a hollowed-out stalagmite in a massive underground cavern
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