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==Religion in Project Democracy== Religion is a fluid process in the world. If you want to be a god, gather a constituency, run a successful campaign, and you can be voted into godhood. From the Plane of Gods, the gods guard over their respective constituents, granting favors and boons when necessary. If your constituency is displeased with your conduct, a god can be voted out of office. There are only two gods that circumvented these processes. One is the Messiah, spiritual leader of the Brotherhood, who figured out a "fast track" spurred by the highest levels of the Empire hundreds of years ago. The average person, however, has more important things to worry about than how their god came to be. The other is the Merchant, who has been around since the beginning of recorded history. The Merchant has always been around, and with that level of recognizability, people don't even see him as a god as much as a universal constant. Some say he predates all the rest, and though he sells just about everything imaginable, his secrets are not one of those things...stranger. There are other notable gods. One such being was a human known as Sagan, now guardian of the Technocracy, who often gives chosen technocrats divine inspiration. Two Orks - one brutally cunning and the other cunningly brutal - that grew bigger than the others got the rest of them to vote them into godhood, and they can be brought about for a good fight, should the Orks so desire.
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