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===Moots=== Moots deserve some comment as they are the closest thing to a Furnshaktian government recognizable by their northern neighbors. A moot is a meeting to settle an issue. Anyone can attend, though they usually have regional scope. Moots affecting a few villages can be common, while moots affecting all of Tartarus are legendary and are called once a century at best. A moot is sacred ground and no violence can be done there, nor to anyone marking themselves as traveling to or from a moot. Violation of this law means death, as does abusing the markings of a moot pilgrim. A moot is presided over by a council of elders, selected by mutual agreement amongst those who have a claim to the title. The jockeying for position on a moot council can sometimes take days. This is one of those rare occasions when groups violently opposed to each other can drink, marry off sons and daughters, and trade together in peace. Once a council has reached agreement on its membership the moot is opened and the question is argued before the council by all who wish to speak. Oddly enough, the sacred moots have only one power and that is to dismiss the issue. In these rare cases the council declares the issue null and void. All factions are required to abandon their advocacy, take no further action and ignore the issue if it comes up in the future. Such rulings are rare though. Instead the moots provide a forum for an issue to be raised, under the examination and questioning of the wise, for all to hear and decide upon. Once a moot is finished each individual, family, tribe and clan is to decide for themselves where the course of wisdom lays. Most moots are called only to settle disputes, and to provide a gathering opportunity for clans and tribes that don't normally interact. Legendary moots have provided a forum for warchiefs to inspire and unite all of Furnshakt behind them in mighty wars against northern aggression.
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