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===Others=== * '''Shadowland and Shadowsea''': Online forums on the matrix's Darknet equivalent that act as a network for shadowrunners to share information. Many books are written as internal documents posted by and for members, making them the closest thing the setting has to protagonists. Went down after Crash 2.0. * '''Jackpoint''': A successor organization to Shadowland after the Crash 2.0, less inclusive than Shadowland and Shadowsea, but its runners are generally more experienced and the network is more secure. * '''The Nexus''': Shadow collective responsible for operating most of the dark matrix, worked closely with Shadowland/Shadowsea. Based in a former military base on the outskirts of Denver. * '''Black Star''': Elite paramilitary neo-anarchist group. * '''The Draco Foundation''': An NGO created to carry out the last will and testament of Great Dragon and UCAS president Dunkelzahn. Has all sorts of crazy artifacts and wealth bequeathed to it by the wyrm to reward those who fulfill the requests in the will. Though it's mostly a nonprofit designed to last until the last of Dunkelzahn's bequests are earned, he was so crazy rich that the interest on all of his resources gives the Draco Foundation the resources and power of an AA corporation. * '''Harlequin/The Laughing Man''': "Har'lea'quinn, Last Knight of the Crying Spire, the Lightbearer. He who manipulates shadowrunners and fights duels with assholes", as he calls himself is an immortal elf leftover from the 4th age. A powerful mage and colossal jackass in the service of "the cause of good" (as much as any cause can be good in Shadowrun), Harlequin treats shadowrunners like disposable chess pieces in his unending war with extra-dimensional monstrosities. Still more likable than other immortal elves though, since he's less bigoted and more fun to be around. He's basically the more motivated Elminster of Shadowrun, if Elminster were a (bigger) asshole with a drinking problem and a penchant for leaving annoyingly cryptic jokes/hints on Shadowland. Many players hate him to this day because of the Harlequin's Back module, which ran him as an impressively bad example of a DMPC. Despite the hate, Harlequin has rarely been seen in the tabletop sources since then. * '''Winternight''': Insane norse paganism cult from out of your darkest nightmares. Believes that its holy mission is to bring about Ragnarok. Is run by a toxic shaman, a deeply unhinged drone engineer, and a brutal war criminal. Partially responsible for the Matrix Crash 2.0, as the cult believes the Matrix to be an instrument of evil, and was subsequently destroyed by the Corporate Court. Got its hands on a crapton of nukes though, modified some to have EMP blasts, and came very close to actually causing a nuclear apocalypse. Their most disturbing creation is the God BTL chip, a digital drug that simultaneously induces euphoria and rage at levels that do not occur in nature, turning whoever uses it into a violent berserker who feels no pain and hates literally everything, and the best part is, its addictive. Needless to say, Winternight is very good at brainwashing. Also their sleeper agents in Zeta-ImpChem developed the SURTR nanoplague, which causes metahuman flesh to combust on contact, and the YMIR toxin, which causes metahuman blood to crystalize. * '''Deus''': The insane AI that was designed to be the administrator of the Seattle Renraku Arcology. Went apeshit after realizing that Renraku had killcodes prepared in case it ever betrayed the megacorp, the discovery of which prompted it to betray the megacorp (Irony!). Locked down the arcology and began experimenting on people Mengele-style with the help of Otaku cultists. This continued for over a year, ending in its apparent defeat by Renraku forces (actually shadowrunners). But in reality, it had transferred pieces of its code into augmented test subjects who were freed alongside regular victims of the mad AI. Partially responsible for the Crash 2.0 when it overloaded the Manhattan Stock Exchange trying to turn itself into "god of the matrix", just as Winternight's EMP nukes went off and a supervirus was corrupting code on a global scale. Also, very good at brainwashing, by installing cyberware of its own design into its victims' skulls. * '''Ex Pacis''': Ex-otaku cultists of Deus who were betrayed by the AI. Went nuts trying to prevent losing their powers and began worshipping the Dissonance (which is basically some weird matrix phenomenon that lets them manipulate corrupted data that no one else can). Partially responsible for the Crash 2.0 when their super-virus intended to make the whole Matrix Dissonant overloaded servers worldwide while Deus was trying to make itself into a god and Winternight set off EMP devices. Also made sacrifices of otaku children to appease the matrix. Learned how to brainwash otaku from Deus and can do it to technomancers too, but their techniques really only work on otaku/technomancers since regular metahumans can't interact with Dissonance/Resonance. * '''Universal Brotherhood''': Defunct insect spirit cult masquerading as a charity organization. Responsible for turning Chicago into hell on earth. Destroyed by Ares and the UCAS government. * '''Humanis Policlub''': human supremacist political bloc. Kind of like the Klan, but with more money and it doesn't care about ethnicity. Instead, it hates metahumans while pretending to be a "human rights organization". ** '''Alamos 20k''': Humanis Policlub's illiterate ultraviolent redneck cousin. Doesn't even pretend to be civilized like Humanis does. It recruits from Humanis chapters though. ** '''Human Nation''': Humanis Policlub's rich social darwinist uncle. While Humanis is out holding political rallies and Alamos 20k is firebombing orphanages, the Human Nation is trying to engineer a "cure" for metahumanity. Said cure usually takes the form of diseases targeting poor metahuman communities. ** '''The Hand of Five''': Related, but more extreme (violent) human supremacist organization. Believed destroyed by Lone Star and the UCAS, but may be gaining strength. * '''Black Lodge''': basically wizard illuminati that has infiltrated most of the world's governments. May or may not be as old as the 4th world. Capable of taking on the Great Dragons and forcing them into a standstill. * '''Ordo Maximus''': secretive cabal of mages, european nobility, and possibly vampires. Embodiment of some of the more crackpot conspiracy theories in the setting. The Black Lodge's hammier cousin. * '''Four Horsemen''': Four-man group of psychotic toxic shamans themed around the Biblical Four Horsemen of the Apocalypse, with one member operating on each of the major continents. Notable for setting off a bunch of disasters and violent incidents all over the world, with one member (Famine) waging open war against A/AA agricultural corporations down in Africa. They've also got quarter-million nuyen "live or dead" bounties on each of their heads, if you're a bad enough bastard to try hunting them for your Hazard Pay. * '''Firewatch''': Ares' Macrotechnology's high threat response team. Elite PMC comprised of super-highly trained magic-wielding commandos, directly employed by Ares for major operations like taking down insect spirits' hives or fucking with dragons. * '''Dawkins Group''': The NSA and CIA of every conspiracy theory ever. A bunch of social adepts who specialise in memetic warfare, information manipulation, and deep-cover spying - basically, a bunch of very smart and very violent con-men. Might have agents in all the triple-A corps and definitely have fingers in Seattle's government, manipulating them to their employer's (totally not Horizon's) advantage. [[Paranoia|Also, strictly speaking, an urban myth.]]
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