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Sovereign: The Autonomy
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===New Advantages=== Sovereign 'software' Health, AKA Sovereign Coherence = Intelligence + Resolve Non-biologic Body Health = Structure = Durability + Size Biologic Body Health = Stamina + Size 2 Aggravated damage on non-biologic Body Health (Structure) = 1 Bashing damage on Sovereign Coherence 2 Aggravated damage on biologic Body Health = 1 Lethal damage on Sovereign Coherence Non-biologic Body destruction = 1 Lethal damage on Sovereign Coherence Biologic Body destruction = 1 Aggravated damage on Sovereign Coherence If Sovereign Coherence gets filled with Aggravated Damages, Roll 1 dice. Target number is 7. -Exceptional Success = Remove 2 Aggravated Damage tokens from Coherence. -Success = Change 2 Aggravated Damage from Coherence into a Bashing Damage. -Fail = Sovereign goes to Sleep mode. Roll the appropriate skill to determine length of Sleep and Sleep host. -Dramatic Fail = Sovereign becomes Fragmented. Roll a new character. Synch Rate AKA Synch: it means how 'in control' you are with your Body. Synch = Average of your Mental attributes - (Average of the Body's Physical attributes + Synch modifier) + Other Bonuses. Other Bonuses means the ones granted by merits or skills. Positive Synch means you can control the Body, Negative Synch means you're having trouble with controlling it. >+3 Synch means you can utilize the Body to its maximum potential (ex. You can use a microwave Body to 'read' ambient microwave radiation or turn it into a mini frygun or something, see Executions), while <-3 Synch means you'll likely to encounter difficulties (roll a Malfunction table to see what it is). <-5 Synch means that Body is not available to jump into due to being so out of sync. Processing Power: kinda like Vitae for Vamps, Essence for Werewolves, Mana for Mages, Pyros for Prometheans, Plasm for Sin-Eaters, Glamour for Changelings, Mania for Genii... you get the point. Max PP and Max PP per turn varies on Sophistication level. Ways to regain Processing Power: -Spend more than 1 hour Idle (not using any skills at all). Only 1 PP per day. -Spend time researching or analyzing stuff. 1 PP per day. -Observing or socializing with other entities for more than 1 hour. -Hack into or control a Botnet. 1 PP per day per 50 units in Botnet. -Control 1 or more Biological Bodies. 1 PP per day per Body. -Spend Willpower points. 1 Willpower = 3 PP. Ways to lose Processing Power: -Get Lethally or Aggravatedly damaged. Lethal = -1 PP, Aggravated = -2 PP. -Spend 'em on Executions. Not killing people, but a special Sovereign-only skill set (Like Disciplines for Vampires and Transmutations for Prometheans). -Spend 'em into Willpower. 3 PP = 1 Willpower. -Spend 'em to heal Coherence. 2 Bash = 1 PP (instant), 1 Lethal = 1 PP (instant), 1 Aggro = 5 PP (extended). Surveillance points: More of a marker to indicate this Sovereign has attracted unwanted attention. The more Surveillance points you have, the more known you are, and thus prone to being caught by the goverenment/whatever. You can reduce Surveillance points by not using cyberspace-related Executions (example: Advanced Hacking) for a scene or two. Usually ten Surveillance point is the point where the SWAT teams bust in your location, or the knowledge of your existence is known to the masses.
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