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===HQ=== *'''Watch Master''': Chapter Master equivalent. Has the CM's statline with Artificer Armor (2+) and an Iron Halo (4++). He allows you to change the mission tactics one extra time, and comes with a Guardian Spear and Clavis. However, you're still S5 with the spear, and S6 with krak grenades, so if you're going to base a squad around him, make sure someone is packing some form of CC anti-tank (Chainfist, Meltabombs, Heavy Thunderhammer). May take Special Issue Wargear and/or Relics. In general, he is more of a support character for a melee-oriented Kill-team β use him to win challenges, kill 2+ models before I1, and de-buff vehicles, but be mindful he is not a true combat monster. *'''Watch Captain''': Literally a vanilla Captain with Sternguard Special Ammunition for his pistol/Combi-weapon/Boltgun. 95 points compared to his vanilla counterpart. He can take Artificer Armor, Terminator Armor, a Jump Pack, a Storm Shield, Special Issue Wargear, ranged weapons, melee weapons, and relics. Also if you want free ranged dakka for a squad he can swap his pistol for a Bolt gun for free. Basically a build-a-bear HQ of your choice, tailored to what squad he'll go with. The FAQ gave him back his special ammo in case he takes Terminator Armor. Grab that Combi-weapon! Just don't go crazy with [[Plasma|Vengeance Rounds]]. Unless you want to see how long Terminator Armor keeps him alive. *'''Chaplain''': An HQ with Zealot (Fearless & Hatred), 2 wounds, a 4+ Invuln, a Power Maul, and Special Ammunition. At 95 points, he's fairly cheap, and you can't really go wrong. Excellent force multiplier and excellent choice vs Melee-based Xenos like Orks and Tyranids. Stick him in with Vanguard veterans and Terminators to really get the most out of Zealot. However, his mobility is ONLY locked to a transport or on-foot, as he can't grab a bike or jump pack. May take items from the Ranged list, Special Issue Wargear, or Relics. *'''Librarian:''' Cheap and is a great force multiplier. 70 points compared to the 65 point vanilla, but more or less has the exact same rules. He gets a Force Weapon and a Psychic hood, and has Special Ammo for his Bolt Pistol or Combi-weapon if you want to give him one. He can be upgraded to ML2, and gets rolls on every rulebook discipline and Space Marine exclusive psychic powers. Can also take Terminator Armor, Ranged Weapons, Special Issue Wargear, and Relics. Terminator armor may be worth it since unlike Chaplains and Watch Captains he doesn't have an Invuln. The FAQ gave him back his special ammo in case he takes Terminator Armor. Grab that Combi-weapon! ====Special Characters==== *'''Watch Captain Artemis (Death Masque):''' Hailing from the days of ''Inquisitor,'' Artemis is a character with two extremely awesome pieces of wargear. Power Sword, Special Ammo, a Stasis Bomb, and the Combi-Flamer Hellfire Extremis. The bomb allows him to exchange his attacks in melee to drop a Strength D attack on his enemy, potentially killing himself if he misses the shot. It's suicidal, but it's a killer way to make a statement. Hellfire Extremis? An <s>unlimited</s>(nope, faq'ed) One-use Combi-flamer with Poisoned (2+). Say goodbye to those Guardsmen, Gaunts, Cultists, and Orks. Also makes Overwatch horrifically painful. Finally, he has a 6+ Feel No Pain, for what that's worth. Of course, you can use him in place of a regular Watch Captain in any Deathwatch formations. Include him in a Watch Company and stick him into a Strategium Command Team with a Chaplain, so he can re-roll his attempt to hit with the Stasis Bomb if needed and kick ass in general (though he won't get Furious Charge, he will benefit from Zealot as normal). **'''Note:''' Artemis is pretty fucking amazing against Gene-stealer cult *'''[[Ortan Cassius]] (Overkill):''' Lesser in every effective way to his Codex counterpart, Deathwatch Cassius loses his Combi-flamer Infernus, his Chapter Tactics, his Warlord trait, his Feel No Pain, his Preferred Enemy (Tyranids), and is T4 instead of T6. What does he get for it? Special Issue Ammunition. For his bolt pistol. He is ''exactly'' the same cost as a regular Deathwatch Chaplain and they use the same model to represent one in the Codex. However, he's been FAQ'ed to get Mission Tactics, though. *'''Jensus Natorian (Overkill):''' Like Cassius, compared to a Codex librarian, this angry Magpie kinda falls a little short. He has no Chapter tactics, no optional wargear and again, the only thing Jensus has to show for it is Special Issue Ammunition. Reminder, he is ''exactly'' the same cost as a regular ML2 Deathwatch Librarian and they use the same model to represent one in the Codex. FAQ'ed to be able to use mission tactics, and every Deathwatch psychic power, so he's a bit more able to pull his weight, now.
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