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Warhammer 40,000/7th Edition Tactics/Necrons
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==Rules== *'''Reanimation Protocols''' - The bread and butter of the Necron Forces took a major redo with the transition: Now more like a Ward Save but before he takes a wound. On a d6 roll of 5+ (suffering a -1 penalty if against ID), your guy negates the wound. The issue is that this can never be better than a 4+ but is still cumulative with other modifiers (a regular roll with +2 is 4+, and against an ID attack is still 4+). It can't be used against a wound caused by a Destroyer weapon *'''Living Metal''' - A special rule that allows vehicles to ignore Crew Shaken, though they still lose a hull point. Heavy and Superheavy vehicles also gain a variant of IWND which regenerates a missing HP on a 6+. If you are in a Decurion this also allows you to ignore crew stunned. Enjoy your immortal monoliths and tesserect vaults.
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