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===Relics=== Figures that the golden bananas would get the best toys - you have a jaw-dropping 13 Relics to choose from, and another based on your Shield Host. Many of which are incredible. *'''Auric Aquilas:''' {{W40Kkeyword|BIKER}} models only. Their uber golden jetbike has a 3+ invulnerable save and allows them to re-roll failed charge rolls. Strictly better than the Eagle's Eye. One of, if not our best relic, makes Shield-Captain on Dawneagle Jetbike one of the best units in the game. *'''Auric Shackles:''' Subtract 1 from the attacks characteristic of enemy {{W40Kkeyword|CHARACTERS}} to a minimum of 1 whilst they are within 6" of the bearer. Also, if the bearer slays the enemy Warlord in the fight phase he scores an additional D3 victory points for his side. *'''Castellan's Mark:''' Allows you to redeploy the bearer and 1 unit before the game starts. The Swarmlord had to give up a WT for this effect, and can only redeploy itself - you get it as a free Relic option, and can redeploy an extra unit. Underrated relic, so commence smugness. *'''Eagle's Eye:''' A special helmet that has special sensors that warn the bearer against danger, giving him a +1 to his Invulnerable save (maximum 3+). No need for a Storm Shield when you have this and the faith in the Emperor. *'''Emperor's Light:''' A misericordia. Besides the "make an additional attack" thing, enemy units within 12" of the bearer must add 1 to their Morale tests. Strictly not worth your points as you have to pay for it, and you could go for the better Gatekeeper (albeit not the best choice) if you have a Guardian Spear or just go for durability with Auric Aquilas or The Eagles Eye. *'''Gatekeeper:''' Replaces a guardian spear. The close-combat profile is the same but the inbuilt bolter is Rapid Fire 3 and can make Overwatch shots on a roll of 3+. This effectively gives your HQ unit the same shooting power as a 3-man Custodian squad. Now, while it may give some decent shooting if your Custodes are shooting it's usually either early game or you're playing them very wrong. Still good for softening up a target with some pre-charge shooting or some defense against a charge in the opponent’s turn. Better options, but don’t underestimate having more shots as a Custodes player. *'''Obliteratum:''' Terminator only, replaces the Balistus Grenade Launcher. Fires [[awesome|antimatter shells]] at Assault 1 S10 AP-4 D3 making it one of your few ranged weapons not mounted on a Land Raider or Forge World unit that has a good chance at hurting stronger vehicles. *'''Praetorian Plate:''' {{W40Kkeyword|TERMINATOR}} models only. When you set the bearer up, you can choose a friendly {{W40Kkeyword|IMPERIUM}} {{W40Kkeyword|CHARACTER}} ''(note it doesn't have to be a Custodian)'' and if at the end of any opponent's Charge phase, there is an enemy model within 1" of that character, you can set up the bearer of the Praetorian Plate within 3" of that character ''(whether they were already deployed on the battlefield or not)'' and within 1" of an enemy model, but they do not count as charging. An excellent way of forcing your opponent to reconsider whether or not he should charge that seemingly unprotected character. Amazing for fun games but any decently experienced player will bubble wrap you like a veggie tales sing along. ** The Fun is here - Celestine might be fun, she now has a golden boyfriend to go with her Geminae Superia. Or maybe Grey Knights. A Nemesis Babycarrier Grand Master backed up with a Custodes might be quite funny. With Gate, these two will take the bonds of their friendship all over the place. In short - Either protect a small character (like those company commanders) or to support your distraction 'fex and make him even more killy. ** It's [[RAW|perfectly legal]] to use this on a {{W40Kkeyword|VEHICLE}} character, as well. Yup, Carab Culln in a Leviathan Dreadnought suddenly got even more dangerous. *'''Raiment of Sorrows:''' A suit of armor that allows a killed Custodian within 6" to perform one last shooting or melee attack on a 4+. Does not stack with the Even In Death... Stratagem. *'''Veiled Blade:''' A relic sentinel blade with the same profile. Each time the bearer fights whilst within 3" of an objective marker, they can make 2 additional attacks with this weapon. Pairs well with Indomitable Guardians for 1CP. *Replacement Vexilla: These options all replace a Vexilla, making them Vexilus Praetor only: **'''Faith Absolute:''' Lose the ''Custodes Vexilla'' ability and instead give friendly {{W40Kkeyword|IMPERIUM}} {{W40Kkeyword|INFANTRY}} and {{W40Kkeyword|BIKER}} units within 6" fearless. It also allows the bearer to deny one psychic power per psychic phase. **'''Fulminaris Aggressor:''' Lose the ''Custodes Vexilla'' ability and instead give friendly {{W40Kkeyword|IMPERIUM}} {{W40Kkeyword|INFANTRY}} and {{W40Kkeyword|BIKER}} units within 6" fearless. Also, the vexilla can be used as a weapon: ***'''Shooting:''' Range: 8" S4 AP-1 D1 Assault D6, auto hits like a flamer. ***'''Melee:''' S+2 AP-1 D1 **'''Wrath Angelis:''' Lose the ''Custodes Vexilla'' ability and instead give friendly {{W40Kkeyword|IMPERIUM}} {{W40Kkeyword|INFANTRY}} and {{W40Kkeyword|BIKER}} units within 6" fearless. Also, you get a one-use 6" nova around the bearer that does d3 mortal wounds on a 4+ to friend or foe (5+ if the target is a Character), though only hits Custodes units on a 6+.
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