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Warhammer 40,000/8th Edition Tactics/Genestealer Cults
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===Cult-Specific=== *{{W40Kkeyword|Cult of the Four-Armed Emperor}} - '''Inscrutable Cunning''': Gain d3 bonus CP. Additionally, once per battle you can re-roll one hit, wound, or saving throw for any friendly unit (not just the Warlord) as long as the Warlord is on the field. Nice to give to a Magus via Broodcoven stratagem. *{{W40Kkeyword|The Hivecult}} - '''Hivelord''': Friendly units within 6" re-roll hit rolls of 1 with ranged weapons. Also best option for Broodcoven Maguses since they fine staying on the board mindprotecting your units, casting a buff/debuff and giving reroll hit rolls of 1s to your units. *{{W40Kkeyword|The Bladed Cog}} - '''Single-minded Obsession''': After deployment but before the first battle round begins, pick an enemy unit. Friendly units within 6" of the Warlord can re-roll failed wounds against that unit. Old Grudges but for GSC, works in Fight phase too but what kind of list are you playing then? *{{W40Kkeyword|The Rusted Claw}} - '''Entropic Touch''': Friendly units within 6" of the Warlord that make an unmodified wound roll of 6 in the Fight phase improve that attack's AP by 1 (e.g. AP0 becomes AP-1). Useless since your dedicated melee units already have AP -4 on 6s to Wound so it only makes sense for Acolyte's chainsword attacks. Pass. *{{W40Kkeyword|The Pauper Princes}} - '''Beloved Grandsire''': Add 2 to Unquestioning Loyalty rolls made when the Warlord fails a save or is hit by a mortal wound. 2++ against mortal wounds is incredible; literally the best save in the game. Park your guy behind a pack of Neophytes and watch your opponent rage as your Primus Matrix dodges Vindicare bullets. How does it feel to have your entire army as a T'au Drone? **For best the use give to a Patriarch and keep a big unit of 30 conscripts next to him (since it's the largest unit with the genestealer cult or broodbrothers keyword). The Patriarch will insure that your <s>slaves</s> servants won't run away, and in return the conscripts will happily and (more importantly) consistently jump in front of the bullets, all without wasting any useful units. *{{W40Kkeyword|The Twisted Helix}} - '''Bio-Alchemist''': The Warlord's weapons deal 1 extra damage. This does not apply to Relics. Absolutely brutal on a Patriarch, allowing him to mincemeat most HQs and light tanks. You generally choose this when your enemy has many multiwound models instead of the +1 attack and strength.
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