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Warhammer 40,000/9th Edition Tactics/Chaos Knights
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==Keywords== {{W40kKeyword|CHAOS}} and {{W40kKeyword|CHAOS KNIGHTS}} faction keywords! While all models gain the {{W40kKeyword|VEHICLE}} and all but the War Dogs get {{W40kKeyword|TITANIC}}. On top of this, you also have the various classes of knights, all renamed between the {{W40kKeyword|WAR DOG-CLASS}} knights (Armigers), {{W40kKeyword|ABHORRENT-CLASS}} knights (Questoris knights), and {{W40kKeyword|TYRANT-CLASS}} knights (Dominus knights). The War Dog Brigand, Karnivore and Stalker as well as the Abominant all get the {{W40kKeyword|PTERRORSHADES}} keyword, which only works for certain stratagems and relics. As mentioned above, you have two wildcard keywords for your knights: {{W40kKeyword|<QUESTOR TRAITORIS>}} (Which is replaced with either {{W40kKeyword|ICONOCLAST HOUSEHOLD}} or {{W40kKeyword|INFERNAL HOUSEHOLD}} depending on what bonds you pick) and {{W40kKeyword|<DREAD HOUSEHOLD>}} (The more typical subfaction for the various knightly houses, which can be replaced with {{W40kKeyword|Dreadblade}}). A Dreadblade in a Superheavy auxiliary Detachment also gains the {{W40kKeyword|AGENT OF CHAOS}} keyword, which allows them to mingle with other factions without throwing off mono-faction rules. Forge World knights get some bonus keywords, starting with the {{W40kKeyword|DARK MECHANICUS}} faction keyword and {{W40kKeyword|RENEGADE KNIGHT [TYPE]}} keyword. *Because of the keywords given to your Chaos Knights and the wording on a warpsmith's master of mechanisms ability, you can't heal your big evil robots with your small evil techpriest because the warpsmith's ability specifies {{W40kKeyword|<LEGION>}} vehicles and renegade knights lack that keyword. However, Hellwrights have the ability to heal your FW stomp-bots (but not your Codex Knights, since they lack the Questor Traitoris keyword; hopefully to-be-FAQed).
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