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====={{W40Kkeyword|[[House Krast]]}}===== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> In the grim darkness of the far future, vengeance is constant.<br> Thematically, ...<br> On the tabletop, you want to run up and start wrecking fools in melee. Even more so in 9e after the Warlord Trait and Strat both were changed to enhance melee capabilities.<br> <div class="mw-collapsible-content"> *'''Household Tradition - Cold Fury:''' Changed in 9e to having nat rolls of 6 auto-wound (5+ if you're attacking Titanics). Still spectacular when you consider how sweep attacks could allow several 6s to bypass Transhuman. *'''Warlord Trait - First Knight:''' Now improves the Warlord's weapon skill characteristic by 1 (to a max of 2+), which by itself is excellent value. Omn top of this, during your command phase, you can select one Virtuous Chilveric ability from one of your select Oaths and have it be active for your Warlord. *'''Relic - The Headsman's Mark:''' Improves damage for all weapons by 1 when targeting a monster or vehicle. If attacking a Titanic unit, add 1 to the attack's wound roll. *'''Stratagem - Controlled Aggression (1 CP):''' At the start of the Fight phase, select up to two Armigers or one other House Krast unit from your army. Until the end of the phase, add 1 to the attack characteristic and improve each melee attack's AP by 1. *'''Tactics:''' </div></div>
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