Editing
Codex - Skaventide: /tg/'s 9th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Great Horned Rat Discipline=== '''-1: Death Frenzy (Warp Charge: 7):''' ''With a warped and snarled invocation, the Grey Seer sends its underlings into a rabid frenzy, hopefully directed at the nearest enemy.'' :Select 1 friendly {{W40kKeyword|SKAVENTIDE}} unit which is wholly within 13" of the psyker and visible to them. Until your next Psychic phase, when a model from that unit is slain, it can make a pile-in move and then attack as if it were the Fight phase. '''-2: Mystic Shield (Warp Charge: 6):''' ''A light glow surrounds the Skaven, seemingly impervious to all attacks.'' :Select a friendly unit within 18" of the psyker and visible to them. Until the next Psychic phase, models in that unit may re-roll all save rolls of 1. '''-3: Scorch (Warp Charge: 5):''' ''In the heat of battle, a Grey Seer thrusts out a claw, and the foes before him are roasted alive by a gout of magical flame.'' :Select 1 enemy unit within 13" of the psyker and visible to them, and roll a number of dice equal to the casting roll. For each 6, that unit suffers 1 mortal wound. '''-4: Skitterleap (Warp Charge: 7):''' ''A distant horde of Skaven disappear from the view of an Imperial Guardsman in a puff of smoke, before making their presence known again with a swift blade or claw to the Guardsman's throat.'' :Select 1 friendly {{W40kKeyword|SKAVENTIDE}} unit that is within 13" of the psyker and visible to them. Remove that unit from the battlefield and set it up again anywhere on the battlefield more than 9" from any enemy units. That unit counts as having moved for all rules and purposes. '''-5: Splinter (Warp Charge: 8):''' ''A high pitched screech breaks through the battlefield, rising in pitch until reality itself shakes, shudders, then shatters like glass.'' :Select 1 enemy model within 6" of the psyker and roll a die. If the roll is greater than that model's Wounds characteristic, it is immediately slain. '''-6: Warpgale (Warp Charge: 8):''' ''With a few unholy screeches, the Grey Seer parts the veil of reality itself, sending forth the ravenous gale of the Warp itself.'' :Select 1 enemy unit within 26" of the psyker and visible to them. That unit suffers D3 mortal wounds, and any advance or charge rolls for that unit are halved (rounded up) until your next psychic phase.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information