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===The Chosen and [[Werewolf: The Apocalypse|the Garou]]=== The Garou are an ancient and proud but dwindling people whose racial duty to protect Gaia from those who would despoil Her is leading them head-first towards their own destruction. They are too preoccupied with the coming Apocalypse to really register the return of the Chosen into their midst, but given that the Exalted are here to ''stop'' the end of the world, their paths will cross eventually. Here are a few things to keep in mind before one gets into the nitty-gritty details of Garou and Exalted interactions: * Anytime a Garou would trigger something that would measure against Gnosis or Rage, Exalted would use Willpower instead. Likewise, if something needs to be used to compare against Primal Urge, use Animal Ken instead. * Likewise Werewolves, or anyone who's experienced the First Change, cannot Exalt. Likewise, Exalted ''cannot'' experience First Change. However Kinsfolk '''can''', though it purges their bodies of whatever spirit magic is already there. That said, the blood of a shifter is still there, and a Lunar can still produce kinsfolk or Garou offspring. * No, animals can't Exalt. Lupus Exalted are certainly not a thing. * Exalted are immune to the Delirium. Lunars don't cause it either, though people would probably run away in terror at a Lunar's rage form ''anyway''. * Solars, Lunars, Sidereals, or Dragon-Blooded don't trigger Sense Wyrm, unless they took an extended bath in toxic waste somehow. Abyssals (and Infernals likely) ''always'' register as Wyrm-tainted. * Recognized by Spirits as legit representatives of Heaven, the Exalted may enter into binding deals with spirits (see the Totem background). This technically also means that an Exalted can, either via '''Rite of the Totem''' or '''Rite of the Joined Circle''', join a shapeshifter pack, though non-Lunars would likely have trouble with pack tactics. * Celestial Exalted are immune to powers or beings trying to merge with their soul. So Solars etc. cannot turn into fomori. The Dragon-blooded ''can'', but have ways of dealing with the issue before they're fully possessed -- usually by going into the Spirit World directly and punching the offending Bane in the face. * If a Dragon-blooded ''does'' turn into a fomor (a highly unlikely occurence that involves a '''lot''' of bad luck), the fomor retains all their Exalted powers, and develop Powers and Taints in the usual manner, though they cannot raise their Essence rating ever again. These unfortunates usually die within a few years if they can't make a deal with a powerful supernatural to excise the Bane from their soul, as their bodies literally tears itself apart. Solars and the Garou interactions entirely depend on first impressions, and suddenly being exposed to a seven-foot tall furry embodiment of RAGE and violence on a rampage is normally not positive. If they can get over the initial terror however, Solars can definitely get behind their (ultimately doomed, admittedly) mission to protect Gaia. As for the Garou themselves, any Solar who somehow manages to get on their good sides (likely through a LOT of work on the Solar's part) will be seen as curious, if Sun-touched ally at best. Lunar and Garou interactions involve a lot of confusion (fittingly). Lunars are more likely to be mistaken for an odd changing breed, and given the Garou's track record with other Fera, that's not necessarily a good thing, and violence does occur, which Lunars are more than capable of returning. On the other hand, any Garou encountering a Lunar during a Spirt World foray will ''definitely'' not mistake a Lunar for another Fera, what being without Gnosis and radiating power like a mini-Incarnae. Any Lunar who somehow manages to get on a peaceful footing with the Garou many eventually be considered an honorary (and honored) member of the Garou Nation, the Ahadi, or the Beast Courts. Sidereals and Garou don't get along, especially since the latter are likely to just think that they're just another variety of Mage, who have had a bad habit of trying to steal Caerns from under them. This is not helped by how Sidereals seem to slip and vanish from their memories. Sidereals for the most part, are still trying to figure out why Destiny seems to push them to help some Garou packs, and destroy others, so until they figure out the differences between the Garou Nation and the Black Spiral Dancers, discretion is best. Abyssals and Garou don't get along either, but due to how vampiric an Abyssal is, plus how they reek of the Underworld and the Wyrm, violence is inevitable anyway. Nihilacs have a worrying affinity for Abyssals however, though one or two Pentex executives may find trying to hire an Abyssal to be a worthwhile pursuit. Terrestrials and Garou don't get along, though this is more due to the fact that they need the same locations -- the Dragon Nests and their wellsprings of energy. The Dragon-blooded families try to avoid werewolves when they can, as a Garou pack can easily overpower a young Terrestrial, but given the importance of the Dragon Nests to the simple act of Terrestrial Exaltation, the Dragon-blooded will defend their holdings with ferocity rivaling that normally expected of the Werewolves. As for the Infernals and Alchemicals, they're too few to even register as a blip on the Garou Nation's radar.
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