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=Organization= ==Lord of Thunder== The title of the Legion Master, Regent of the Storm Hammers and supreme commander of the Storm Kingdom. ==Taranisian Guard== The Honour Guard of Engerand are the Taranisian. They are chosen not only for their skill but also because these marines have a strong, personal bond which formed with their primarch (or later, the regent of the Chapter). While veteran marines, who have a long history with the chapter are obviously prime candidates, in practice age has very little meaning and through the chapter's history there have been young marines chosen to become part of the ranks of this esteemed order. The admission of a new Taranisian is purely the decision of the command staff, none may petition to join their ranks and in fact doing so is seen in poor taste. Sometimes, a marine will be chosen to become part of the Taranisian not because of skill at arms but rather their tactical or political acumen. While technically members of the Taranisian, these marine see far less front line combat and focus on the maintenance of the inner workings of the chapter. In battle, the Taranisian are deployed either as a Terminator unit (although the use of Terminator Armor is not solely restricted to their ranks, they are by far the most famous of the Storm Hammer Terminators) or as a power-armor Veteran squad. Should their Primarch or the current regent fall in battle (or be crippled), the Taranisian would, as per his orders, elect one of their own to become the Lord of Thunders and act as his regent. The colors of the Taranisian Guard are Silver and Gold, with their helmets and shoulder pads painted silver. [[File:StormHammers_TaranisianUpdated.png]] ==Grand Companies== The Grand Companies are the primary organization unit of the Storm Hammers. Originally there were nine of them, one for each of Engerand's champions but as the legion grew this number increased. The exact roster has change many times over the last ten millennium, both due to the addition of new companies but also the splintering and destruction of others. The current roster includes: * '''The Emperor's Storm (I):''' The first company has always held a certain prestige and to this day remain unchanged aside from its increase in size. Its symbol is a hammer under a lightning bolt. * '''The Great Thunder (II):''' Long-term rivals of the first Great Company when it come to seeking recognition as the best of the Legion, their symbol is a three lightning bolts loosing forming an upward pointing triangle. * '''The Unyielding Fists (III):''' Considered by far to be the most steadfast, resolute (and stubborn) great company. Has suffered crippling casualties because of this but has always managed to eventually rebuild. Symbol is a fist superimposed over a hammer. * '''The Storm Riders (IV):''' Befitting their name, this Great Company is well-known for its various chapters with a specialty for rapid assault, whether as bike, jet pack user or deep striking. Its symbol is a yellow lightning bolt and a hand. * '''The Cloudseekers (V):''' The Cloudseekers have a reputation as being seen as more mystically-inclined than the other Great Companies. Their symbol is a stylized cloud. * '''The Skyquake (VI):''' Second to bear the name following the costly and devastating Ghoul Star crusade in M37, where the original 6th Great Company was crippled, leaving it without leadership and with vastly reduced numbers for a few decades where its banner was retired from the Hall of the Lord of Thunder. As a result, the new rebuilt company is considered a distinct entity from its predecessor. Its symbol is a mountain struck by lightning. * '''The Thundersons (VII):''' The first 'replacement' company following the split of the Seven Thunders. Despite having been succeeded by many other Great Companies, they still maintain a reputation as the 'young aspiring company'. Their symbol is a humanoid figure holding a lightning bolt. * '''The Red Storm (VIII):''' Their symbol is a red cloud and a white lightning bolt. * '''The Cyclone (IX):''' Their symbol is a spiral. * '''The Proven (X):''' As the first new Great Company, this one had much to prove, hence the name. Its symbol is a white flower with a thunderbolt, symbolizing new growth. * '''The Wind Tamers (XI):''' Another rapid-assault specialist. Their symbol is a stylized wind gust and a hand. * '''The Monsoon (XII):''' Primarily recruited from the feral world of Inowhenu, this Legion is known as one of the newer Great Companies which are primarily not composed of Lostregian. Their symbol is a drop of water and a skull. * '''The Worldbreakers (XIII):''' The most ferocious of the Great Companies with a reputation for ruthlessness which is very much well-earned. Their symbol is a planet shattered by a lightning bolt. * '''The Lighting Fangs (XIV):''' Much like the Monsoon, the Lightning Fang are recruited from a different stock and have a different cultural identity from the main Legion. Their symbol is maw. * '''The Eye of the Storm (XV):''' Their symbol is an eye above a lightning bolt. Former Great Companies include: * '''The (Original) Skyquake (Formerly VI):''' Devastated in the Ghoul Stars crusade and considered out of commission afterward. Has been replaced by a different, but identically-named Great Company. * '''The Seven Thunders (Formerly VII):''' While still on good term with its parent Legion, the Seven Thunders split from the Storm Hammers over a difference in dogma. They are rabid fanatics, with a level of devotion and zeal which put the other Great Companies at a certain unease, for the Seven Thunders are suicidally reckless even by Storm Hammer standards. * '''The Ravagers (Formerly XI):''' Splintered from the Storm Hammers and became an independant Chapter known as the Storm Reavers. ==Companies== Great Companies are further sub divided into Companies ranging between 3 and 5 per Great Company. Each Company field usually anywhere between 1000 to 3000 marines. Companies are rarely at full strength due to the near-constant state of warfare at the edge of the Storm Kingdoms and many can expect a century or two of being out of commission until ranks are replenished. Aside from elite specialist, most marines in a company are not assigned a specific role until it is time to deploy. Squads are, likewise, frequently re-arranged to suit the need of the battle, the taste of the commander or the special equipment brought into battle. Each company is led by a Captain who is always accompanied by its honor guard, itself led by the Company Champion. * '''Tactical Squad:''' In the Storm Hammers, the term 'tactical squad' usually refer to the ground troops, who either assault the target on foot in large formation or loaded up on Rhino. Most of them are equipped with bolters, sometimes backed by a few marines with heavy bolters or auto cannons. Sergeants usually use plasma pistol, power maul, arc maul or arc spears. * '''Drop Squad:''' The Storm Hammer make intensive use of drop pods and as such, squads loaded into drop pods are named Drop Squads and considered a separate type of unit. They are armed the same way Tactical Squads are. This also applies to their sergeants. * '''Assault Squad:''' Assault Squads refer to the melee shock troops, which are not to be confused with the more specialized jump troops. Assault Squads are usually armed with chainsword and bolt pistol or can replace this with Battle Hammers. Sergeants are usually armed with power or arc weapons or Tempest Hammers. * '''Breacher Squad:''' Deployed to board ship or break siege, Breachers trade their usual armor for bulky front-reinforced armor. They are equipped with bolters and boarding shields. Sergeants usually fight with the same weapons as their squad mates or volkite weapons. * '''Heavy Weapon Squad:''' Counterparts to the canon Devastator Squads. These marines are deployed with whatever heavy weapon is suitable for the task and can be on foot or mounted in a Rhino. Sergeants usually fight with the same weapons as their squad mates or combi-bolters. ===Brotherhoods=== The Brotherhoods refer to those 'special unit' squads who are always assigned a specific battlefield role. It is these elite marines who are given the specialized wargear for highly specific missions. * '''Eradicator Squad:''' Eradicators exist as melee shock troops, designed to be deployed against an enemy with numerical advantage. These marines are equipped with oversized chainsaw or Tempest Hammers. Their only purpose is to wade into melee and kill as many enemies as quickly as possible. These marines are usually first into battle, clearing huge swaths of ill-prepared and unsuspecting enemies with terrifying efficiency. * '''Jump Pack Squad:''' While the Storm Hammers remain capable of creating jump pack they have never really taken to using them in mass. While all marines are trained in their use, only those who wish to master its use are deployed with them. Jump Pack squads are usually armed similar to Assault Squads. A few Jump Pack squads are armed as Eradicators. * '''Centurion Squad:''' Limited in numbers, Centurion Squads are quite rare and limited to those warriors with the dedication and skill to master them. Most companies forgo their use. In the past they were associated with the Taranisian, who had access to these suits collecting dust in the armory, until founding Master of the 13th Grand Company, Garanwyn took upon himself the challenge to master these antique suits. Ever since then, the Worldbreakers have become the primary users of Centurion armor in the Legion. ===Specialist Crews=== Specialists are never formally part of a companies, instead answering directly to their own superior. They are assigned as needed. * '''Apothecaries:''' Similar in function and role to the apothecaries pioneered by the [[Oathsworn]]. Sometimes referred to as 'medics' by the human auxiliaries. Wear white or partially-white armor. * '''Techmarine:''' The Storm Kingdoms make do with the exiled Mechanicum personnel they have, making training new Techmarines somewhat difficult which in turn make the Priests of Mars valuable. As a result, they are never deployed alone, protected by either squads of personally-designed combat servitors or a squad of Astartes. They wear red armor to honor the traditions of the Adeptus Mechanicus. * '''Morale Officer:''' Similar to Chaplains but with less of a religious bent, since these marines must also police the human auxiliaries. Wear black armors decorated with orange or yellow lightning bolts. ===Librarian Circles=== ==Apothecarion== ==The Forge== ==Advisor Council== ===Chapter Serfs=== ===Serf Battalions=== {{Imperium Asunder}}
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