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The God-Emperor of Mankind
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==And now for some tabletop rules...== These are rules I thought of. They are not meant to actually be used, and they will put the Emperor at a position where He can easily shit on any Primarch. Like, seriously. These rules will make [[Matt_Ward|the destroyer of fluff]]'s rules look mega-balanced in comparison. The Emperor of Mankind is a single model equipped with: The Emperor's Sword, the Imperialis Bolter, psychic focusing prism. Your army can only include one The Emperor of Mankind model. If this model is part of your army, you may not take any models with the Primarch keyword. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Cost |- | The Emperor of Mankind || 16" || 2+ || 2+ || 8 || 8 || 20 || 7 || 10 || 2+ || 1000 pts. |} '''Weapons''': {| class=wikitable |- valign=top ! Name !! Range !! Type !! S !! AP !! D !! Abilities |- | The Imperialis Bolter || 36" || Rapid Fire 6 || 5 || -3 || D3+1 || |- | Psychic focusing prism || 50" || Assault 14 || 4 || 0 || 1 || Whenever an attack with this weapon is allocated to a Psyker unit, the Damage characteristic of that attack is changed to D3. In addition, if a Psyker unit is not destroyed by an attack from this weapon, that unit immediately suffers Perils of the Warp. |- | The Emperor's Sword || Melee || Melee || +2 || -4 || 3 || Any unmodified hit rolls of 6 deal d3 mortal wounds in addition to any other damage. |} ===Other Wargear:=== '''Aegis of the Emperor''': This model has a 3+ invulnerable save. '''Relic Teleport Homer''': This model has the Judgement has Come ability. ===Abilities:=== '''The Master of Mankind''': If your army is battle-forged, this model must be your Warlord. If this model is your Warlord, then gain 3 CP. While this model is on the battlefield, any units with the Imperium keyword gain +1 to their Move, BS, WS, and A characteristics. They also gain +5 to their Ld characteristic. Any units with the Adeptus Custodes and Anathema Psykana keywords, in addition to these benefits, can reroll all failed rolls, can ignore mortal wounds on a roll of 5+ and become Fearless. '''The Anathema''': While this model is on the battlefield, any units with the Chaos keyword get -3 to their Ld. '''God of the Immaterium''': Add 3 to Psychic tests and Deny the Witch tests taken by this model. This model never suffers Perils of the Warp. Whenever this model manifests ''Smite'', it does 7 mortal wounds instead of d3. '''Master of the Blade''': This model may make two hit rolls per attack made with the Emperor's Sword if the target has the Daemonic keyword. '''Master of the Bolter''': This model may triple the number of shots it makes with the Imperialis Bolter if the target is within half range. '''A God made Manifest''': The first time this model is slain, roll a d6. On a 1, this model releases a psychic shockwave before returning to the Imperial Palace. If this shockwave is released, then every unit within 12" takes d6 mortal wounds. On any other result, set this model up anywhere on the battlefield that is 10" away from any enemy models. The next time this model is slain, this model releases the psychic shockwave and leaves. '''Perpetual Healing''': At the beginning of each of your Command phases, this model regains d3 lost wounds. '''Graceful Movement''': Add 2 to armour saves taken by this model on a turn in which it moved more than 10". '''Judgement has Come''': This model can start the battle in a teleportarium chamber in the Inner Palace. If it does, then in any of your latter four Movement phases, this model can teleport anywhere on the battlefield that is at least 5" away from enemy models. '''Psychic Dome''': Any units wholly within 6" of this model have a 5+ invulnerable save against ranged attacks. ===Enjoy!=== '''Thought for the day:''' "The man who has nothing can still have faith."
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