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===Monsters=== *'''Chaos Furies (Nurgle)''': Same as normal Furies with poison attacks, which makes make them the best furies in prolonged combat. One of the fastest units in your army and pair well with Nurglings for Vanguard shenanigans. In sieges they can make surprisingly good tower killers if you're willing to cycle charge them a bunch. *'''Chaos Spawn (Nurgle)''': Faster and killier than most troops in your army and tankier than their other monogod cousins. Since you're the only chaos faction without charge defense spears/halberds, you'll want to mix these guys with your infantry to bodyblock chariots and cavalry charges. *'''Beasts of Nurgle''': A big adorable puppy of a single entity unit. Able to slow down units behind and in contact with it while also bringing good AP to the table. They have regen, which helps make them extra durable but comes with the usual weakness to fire damage. **This might sound really sad, but this thing is currently your most cost effective monster killer. It's cheap, tanky, a rare source of AP and honestly a decent damage dealer for its price. Now obviously if you throw it one on one against a Bloodthirster it'll get bullied for its lunch money but for every one Bloodthirster you can bring 2 of these things. If you're in multiplayer and are fighting a faction that brings big monsters, dedicate funds to a couple of these things to double team it. Is it the the best anti large option? No, but it's the best you have right now. *'''Chaos Warshrine of Nurgle''': Support monster with a regen aura that gets better as units die around it. Make your tanky blobs even tankier. Of all the warshrines, Nurgle's synergizes best with his own faction since it plays directly into their playstyle and since Nurgle armies will be completely unbothered by the fuckslow movement speed. *'''Rotflies''': Riderless Rotflies. Melee only, using their flight speed and armour piercing to harass enemy back lines. Use them as a replacement for Furies. Their high mass means they're very strong on walls where they can send melee infantry plummeting to their death. *'''Soul Grinder of Nurgle''': Looks and acts like a 40K Plague Hulk, only replace the sword with a claw. Essentially the only other artillery the faction has aside from Kuโgath, and definitely the only long-ranged unit you can get more than one of. very good anti-infantry artillery with great speed and durability. One of the fastest Nurgle units. Good choice for a doomstack, similar to a vampire coast necrofex stack. *'''Great Unclean One''': Nurgle's big bulbous boys of mass and rot capable of taking the blast from a hell cannon and shrugging it off. These jolly green giants want nothing more than to spread Papa's love and the massive swords they wield can shear through armour. They can cast two bound spells from the Lore of Nurgle - Stream of Corruption and Miasma of Pestilence. Campaign techs can grant more spells. Good for a tanky goon squad alongside an Exalted Great Unclean One. With their massive health pool a few overcast Fleshy Abundance spells can keep them both in the fight for a long time. Due to their speed you probably want to either plop them on an objective point where they can stay forever, or keep them in the frontline brawl. Patch 1.2 changed their inherent spell casting to bound spells and with campaign techs can get up 2 uses of every Nurgle spell per match, this gives them a good mixture of unit and single entity killing power, a strong damage reflection buff and some free single target healing. Definitly worth using alongside of Soul grinders in campaign now, especially once you've tech'd them out. That said, as slow big targets they do have a weakness to focus firing. **'''Uncle Furuncle''': This jolly guy is a GUO with Miasma of Pestilence swapped out for Spirit Leech and a special ability that gives him a temporary Mortis Engine aura while simultaneously healing him. However, he loses the Lore of Nurgle passive. An ideal offensive counterpart to the more defensive qualities of the normal GUO. *'''Bilious Thunderguff: (RoR) (DLC)''' An upgraded giant sworn to Nurgle. Surprisingly competitive with great unclean ones with better HP, weapon strength, and similar bound AOE spells to crap all over surrounding infantry.
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